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authorChristian Krinitsin <mail@krinitsin.com>2025-07-16 14:55:48 +0200
committerChristian Krinitsin <mail@krinitsin.com>2025-07-16 14:55:48 +0200
commit63d2e9d409831aa8582787234cae4741847504b7 (patch)
tree595fae753d2eb293437226eaab2eed208463f132 /results/scraper/box64/1027
parent2843bb65aeaeb86eb89bf3d9690db61b9dc6306e (diff)
downloadqemu-analysis-63d2e9d409831aa8582787234cae4741847504b7.tar.gz
qemu-analysis-63d2e9d409831aa8582787234cae4741847504b7.zip
add box64 bug reports box64
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+Support musl libc
+I've done something [here](https://github.com/gamecss/box64/tree/musl)

+Seem able to compile on x86_64 and aarch64 alpine edge. Now I defining `box_malloc` as `malloc` in `src/include/debug.h`, but it stucks at first `box_malloc` now.

+I'm a complete noob in C language..... I really need some suggestions :(

+I have tried in defining something like `box_malloc` as `__libc_malloc`. With some hack, I'm able to link `__libc_*` without `__libc_realloc` then it stucks at `box_realloc'.
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