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+graphic: 0.718
+device: 0.608
+architecture: 0.521
+vnc: 0.347
+PID: 0.317
+mistranslation: 0.311
+ppc: 0.305
+virtual: 0.299
+x86: 0.286
+kernel: 0.274
+semantic: 0.268
+boot: 0.249
+risc-v: 0.244
+network: 0.238
+peripherals: 0.231
+permissions: 0.225
+performance: 0.221
+socket: 0.217
+hypervisor: 0.213
+files: 0.200
+VMM: 0.193
+TCG: 0.162
+i386: 0.155
+arm: 0.144
+user-level: 0.134
+register: 0.131
+debug: 0.126
+KVM: 0.054
+assembly: 0.050
+
+[RFC] dma buf: support sprite plane
+
+QEMU does not support sprite/overlay in DMA-buf mode for Intel gvt vGPUs. Some use cases relies on sprite plane support, e.g. hw accelerated video playback in Windows 10 guest.
+
+To support this feature, functions in both kernel and QEMU should be implemented:
+
+- query support for plane info in kernel: 
+  in vgpu_get_plane_info() of drm/i915/gvt/dmabuf.c, calls to intel_vgpu_decode_sprite_plane() shall be made;
+
+- struct to hold VFIODMABuf object in QEMU:
+  in struct VFIODisplay of include/hw/vfio/vfio-common.h;
+- copying of data in QEMU:
+  in vfio_display_get_dmabuf() of hw/vfio/display.c;
+- drawing of sprite plane in QEMU:
+  in vfio_display_dmabuf_update() of hw/vfio/display.c;
+
+
+This is an automated cleanup. This bug report has been moved to QEMU's
+new bug tracker on gitlab.com and thus gets marked as 'expired' now.
+Please continue with the discussion here:
+
+ https://gitlab.com/qemu-project/qemu/-/issues/169
+
+