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+<think>
+Okay, I'm looking at this bug report: "qemu 4.0 doesnt support glsl 3.0 but yes older versions, that have no sense IMO." The user is pointing out that QEMU version 4.0 doesn't support GLSL 3.0, while older versions do, which they find confusing.
+
+First, I need to classify this into one of the given categories. Let's review the possible categories again: mistranslation, assembly, other, device, graphic, socket, network, KVM, boot, vnc, debug, files, permissions, performance, kernel, peripherals, hypervisor.
+
+The bug is about GLSL 3.0 not being supported in QEMU 4.0. GLSL stands forOpenGL Shading Language, which is related to graphics processing. So this seems to be a graphics-related issue. Looking at the categories, "graphic" is one of them. 
+
+I don't think it's mistranslation because that relates more to how source code is translated incorrectly, not feature support. It's also not about assembly lowering or other low-level issues. The problem isn't with device drivers, sockets, networking, KVM (which is a hypervisor), booting, VNC, debugging, file handling, permissions, performance, the kernel, peripherals, or hypervisor functions specifically.
+
+The main issue here is that a specific graphics-related feature (GLSL 3.0) isn't supported in QEMU 4.0. Therefore, the appropriate category should be "graphic."
+</think>
+
+graphic
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