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Diffstat (limited to 'results/classifier/mode-deepseek-r1:32b/reasoning/system/888')
| -rw-r--r-- | results/classifier/mode-deepseek-r1:32b/reasoning/system/888 | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/results/classifier/mode-deepseek-r1:32b/reasoning/system/888 b/results/classifier/mode-deepseek-r1:32b/reasoning/system/888 new file mode 100644 index 000000000..88d5bcffa --- /dev/null +++ b/results/classifier/mode-deepseek-r1:32b/reasoning/system/888 @@ -0,0 +1,17 @@ +<think> +Okay, so I need to figure out whether this QEMU bug is user-mode or system-mode related. The user mentioned that the app couldn't start in TCG mode in QEMU 6.2 but works fine with KVM and was okay until version 6.0. They also pointed out a specific git commit as the problem. + +First, I should understand what TCG and KVM modes are. TCG stands for Tiny Code Generator; it's an interpreter used by QEMU when hardware virtualization isn't available or enabled. It emulates the CPU instructions in software. KVM, on the other hand, uses kernel-based virtualization, which is faster because it leverages hardware support. + +The issue arises only in TCG mode after a specific commit, which suggests that the problem might be related to how QEMU handles instruction emulation. Since TCG operates at the CPU level, any changes here could affect system-level operations, like how devices or peripherals are handled during boot or execution. + +Looking at the steps: installing Allplayer and trying to run it in both modes. If KVM works but TCG doesn't, it's likely a problem with the TCG implementation rather than user-space applications. The fact that it worked until 6.0 points to something introduced in 6.2 or around that commit. + +The git commit mentioned is 5f9529006ea37560c97b05661a84472431d25b91. I don't know exactly what this commit does, but it's probably related to TCG changes. If the issue is in how TCG emulates certain instructions or interacts with device models, that would be system-mode since it involves lower-level operations. + +Allplayer is an application, so if it runs fine under KVM, it's not a problem with Allplayer itself but with QEMU's emulation layer when using TCG. This makes me think it's more about the hypervisor or emulator settings rather than user-space issues. + +So putting it all together: the bug affects how the system starts up in TCG mode, likely due to changes in the CPU emulation which is part of the system-mode operations. Therefore, this is a system-mode issue. +</think> + +system \ No newline at end of file |