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-rw-r--r--results/scraper/box64/1212
-rw-r--r--results/scraper/box64/12108
-rw-r--r--results/scraper/box64/12112
-rw-r--r--results/scraper/box64/121231
-rw-r--r--results/scraper/box64/121618
-rw-r--r--results/scraper/box64/12172
6 files changed, 63 insertions, 0 deletions
diff --git a/results/scraper/box64/121 b/results/scraper/box64/121
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+Symbol mallinfo not found
+```Error: PltResolver: Symbol mallinfo(ver 3: mallinfo@GLIBC_2.2.5) not found, cannot apply R_X86_64_JUMP_SLOT 0xb151c0 (0x406a86)```
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diff --git a/results/scraper/box64/1210 b/results/scraper/box64/1210
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+Celeste crashes with RISC-V dynarec enabled
+Trying to run this on a Star64 (StarFive JH7110, 8 GB RAM) with an external GPU (Radeon HD 7870).

+The game works up until the opening cutscene (with promising performance!), but once the level is going to load, it crashes with a `System.OutOfMemoryException`.

+[celeste.log](https://github.com/ptitSeb/box64/files/13997902/celeste.log)

+

+When running the game with `BOX64_DYNAREC=0`, it works, but of course very slowly.

+

+This is on the current itch.io version of the game (1.4.0.0), box64 version [7bef7724](https://github.com/ptitSeb/box64/tree/7bef77248822262e1f36609c153d477c89fa9ebd).
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diff --git a/results/scraper/box64/1211 b/results/scraper/box64/1211
new file mode 100644
index 000000000..fe8344860
--- /dev/null
+++ b/results/scraper/box64/1211
@@ -0,0 +1,2 @@
+Error: Loading needed libs in elf /home/owenb/Downloads/dir1/dir2/dir3
+Raspberry pi 4 b 8gb
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diff --git a/results/scraper/box64/1212 b/results/scraper/box64/1212
new file mode 100644
index 000000000..08bccdca1
--- /dev/null
+++ b/results/scraper/box64/1212
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+24451|0x6cba3c8: Unimplemented Opcode (00) 66 F0 44 0F C1 3D 46 68 D5 04 41 83 C7 01 48
+Hi. sorry to my pool english.

+

+I want to run Palworld server.

+

+but it has an error.

+

+Log:

+Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS PageSize:4096

+Box64 with Dynarec v0.1.7 a4772ff built on May  4 2022 17:52:55

+Using default BOX64_LD_LIBRARY_PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/

+Using default BOX64_PATH: ./:bin/

+Counted 18 Env var

+Looking for /home/steam/Steam/steamapps/common/PalServer/Pal/Binaries/Linux/PalServer-Linux-Test

+argv[1]="Pal"

+Using native(wrapped) libpthread.so.0

+Using native(wrapped) libdl.so.2

+Using emulated /home/steam/Steam/steamapps/common/PalServer/Pal/Binaries/Linux/../../../Engine/Binaries/ThirdParty/Steamworks/Steamv153/x86_64-unknown-linux-gnu/libsteam_api.so

+Using emulated /home/steam/Steam/steamapps/common/PalServer/Pal/Binaries/Linux/../../../Engine/Binaries/Linux/libEOSSDK-Linux-Shipping.so

+Using native(wrapped) librt.so.1

+Using native(wrapped) libm.so.6

+Using native(wrapped) libc.so.6

+Using native(wrapped) ld-linux-x86-64.so.2

+Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1

+Warning: Global Symbol _ZTHN2UE5Trace7Private15GTlsWriteBufferE not found, cannot apply R_X86_64_GLOB_DAT @0xb6f3100 ((nil)) in /home/steam/Steam/steamapps/common/PalServer/Pal/Binaries/Linux/PalServer-Linux-Test

+Shutdown handler: initalize.

+Warning, call to __cxa_thread_atexit_impl(0x6b82e10, 0x8ab51fe8, 0xb6f8e08) ignored

+Warning, call to __cxa_thread_atexit_impl(0x6ae36d0, 0x8ab51eb0, 0xb6f8e08) ignored

+24451|0x6cba3c8: Unimplemented Opcode (00) 66 F0 44 0F C1 3D 46 68 D5 04 41 83 C7 01 48

+24451|SIGSEGV @0x8b9b9bac (???(0x8b9b9bac)) (x64pc=0x78cf36c//home/steam/Steam/steamapps/common/PalServer/Pal/Binaries/Linux/PalServer-Linux-Test:"/home/steam/Steam/steamapps/common/PalServer/Pal/Binaries/Linux/PalServer-Linux-Test + 0x76cf341", rsp=0xffff886ac4c8, stack=0xffff87ead000:0xffff886ad000 own=(nil) fp=0xbb28e80), for accessing 0x10 (code=1/prot=0), db=0x8ba760f0(0x8b9b9b6c:0x8b9b9c24/0x78cf341:0x78cf37f//home/steam/Steam/steamapps/common/PalServer/Pal/Binaries/Linux/PalServer-Linux-Test + 0x76cf341:clean, hash:392449f5/392449f5) handler=(nil)

+Segmentation fault (core dumped)

diff --git a/results/scraper/box64/1216 b/results/scraper/box64/1216
new file mode 100644
index 000000000..67af3f8b4
--- /dev/null
+++ b/results/scraper/box64/1216
@@ -0,0 +1,18 @@
+BepInEx Support
+### Describe your problem

+

+No BepInEx support

+

+### Proposed solution

+

+Give some attention to BepInEx support; check it out, explain what is needed or missing etc. so other people can try stuff, or directly work on adding support for it. It took **3 years** and there is still no progress. Need input of knowledgeable people to help investigating what is needed. We don't even know which project needs to fix it..

+

+---

+

+I'm really sorry to make a "duplicate" issue but other issues are long forgotten and there is no attention. Pin one maybe?

+

+https://github.com/ptitSeb/box64/issues/354

+https://github.com/ptitSeb/box64/issues/222

+https://github.com/ptitSeb/box64/issues/472

+https://github.com/BepInEx/BepInEx/issues/527

+https://github.com/BepInEx/BepInEx/issues/336

diff --git a/results/scraper/box64/1217 b/results/scraper/box64/1217
new file mode 100644
index 000000000..9a35716cf
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+++ b/results/scraper/box64/1217
@@ -0,0 +1,2 @@
+Consider adding LBT_86  support to box64
+Some, but not all(namely, the desktop ones, e.g. 3A6000/3A5000) Loongson CPUs supports native ways of calculating EFLAGS for some x86 instructions and hardware support for x87 stack emulation. Despite the fact that the official documents are not yet published, @jiegec has worked out its semantics, which can be found [here](https://github.com/jiegec/la-inst/blob/master/LBT.md). In theory, this will accelerate box64 in a great deal. Could you please consider adding this feature or give some necessary advice/requirements on how to implement this? e.g. Code style or ways of module integration(runtime loading or simply allow multiple versions by using compilation flags).
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