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+Slow NosTale performance on Mobox (Wine + box64 bundled for Android)
+Not sure if it fits here, but anyway:

+https://github.com/olegos2/mobox/issues/276

+

+The game uses really old (and funky) engine that is not capable of calling drawing calls in optimized way.

+

+It was described in this issue:

+https://github.com/doitsujin/dxvk/issues/1810

+

+And partially fixed in these (for DXVK, anyway on phones it does still not work great as I would expect):

+https://github.com/doitsujin/dxvk/pull/2039

+https://github.com/doitsujin/dxvk/pull/2020

+https://github.com/doitsujin/dxvk/pull/2006

+https://github.com/doitsujin/dxvk/pull/1987

+

+Can we do *anything* about it in this project? Also, I really appreciate your work - Box64 is really great! 🤟 
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