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Diffstat (limited to 'results/scraper/box64/1470')
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diff --git a/results/scraper/box64/1470 b/results/scraper/box64/1470 new file mode 100644 index 000000000..ec588d3e6 --- /dev/null +++ b/results/scraper/box64/1470 @@ -0,0 +1,128 @@ +Stardeus (Native) +<!---READ THE README BEFORE SUBMITTING AN ISSUE! +IF YOU'RE HERE TO CREATE AN ISSUE ASKING FOR SUPPORT, YOU'RE IN THE WRONG PLACE. + +This template is meant to help create quality reports, please use it.---> +### Description +<!-- Provide a simple description of what happens during the emulation. --> +Stardeus, Early Access v0.10.30.2010, Linux x64, Steam, Engine: Unity + +Box64 with Dynarec v0.2.7 43d2817 +Rock 5B, LFS, Kernel rk-6.1-rkr1-panthor-v6, Mesa 24.1.0, Gnome 46 + +- Working. +- I can only run the game via software renderer +`LIBGL_ALWAYS_SOFTWARE=1 box64 "./Stardeus"` +- And cannot boot via '-force-opengl' +- from shop link, I saw the requirement of gpu is `Vulkan-capable, Nvidia and AMD GPUs with Compute Shader support` + +<!-- If the game displays an error message: +Click inside the window, press CTRL+C to copy, and paste between the apostrophes below +Also, don't repport the missing `_ZGTtnaj` and `_ZGTtdlPv` symbol as well as the `Warning: call to partially implemented dl_iterate_phdr` messages --> +Working Log, +```bash +rico [ /opt/games/stardeus ]$ ./box64-start.sh +Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores +Will use Hardware counter measured at 24.0 MHz emulating 3.0 GHz +Params database has 66 entries +Box64 with Dynarec v0.2.7 43d2817 built on Apr 27 2024 01:08:05 +BOX64: Detected 48bits at least of address space +Counted 63 Env var +BOX64 LIB PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/:/lib/x86_64-linux-gnu/:/usr/lib/x86_64-linux-gnu/ +BOX64 BIN PATH: ./:bin/:/opt/rustc/bin/:/usr/local/bin/:/usr/bin/:/opt/ant/bin/:/opt/jdk/bin/:/opt/bin/ +Looking for ./Stardeus +Rename process to "Stardeus" +Using emulated UnityPlayer.so +Using native(wrapped) libm.so.6 +Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1 +Using native(wrapped) libpthread.so.0 +Using native(wrapped) libc.so.6 +Using native(wrapped) ld-linux-x86-64.so.2 +Using native(wrapped) libdl.so.2 +Using native(wrapped) libutil.so.1 +Using native(wrapped) librt.so.1 +Using native(wrapped) libbsd.so.0 +[UnityMemory] Configuration Parameters - Can be set up in boot.config + "memorysetup-bucket-allocator-granularity=16" + "memorysetup-bucket-allocator-bucket-count=8" + "memorysetup-bucket-allocator-block-size=4194304" + "memorysetup-bucket-allocator-block-count=1" + "memorysetup-main-allocator-block-size=16777216" + "memorysetup-thread-allocator-block-size=16777216" + "memorysetup-gfx-main-allocator-block-size=16777216" + "memorysetup-gfx-thread-allocator-block-size=16777216" + "memorysetup-cache-allocator-block-size=4194304" + "memorysetup-typetree-allocator-block-size=2097152" + "memorysetup-profiler-bucket-allocator-granularity=16" + "memorysetup-profiler-bucket-allocator-bucket-count=8" + "memorysetup-profiler-bucket-allocator-block-size=4194304" + "memorysetup-profiler-bucket-allocator-block-count=1" + "memorysetup-profiler-allocator-block-size=16777216" + "memorysetup-profiler-editor-allocator-block-size=1048576" + "memorysetup-temp-allocator-size-main=4194304" + "memorysetup-job-temp-allocator-block-size=2097152" + "memorysetup-job-temp-allocator-block-size-background=1048576" + "memorysetup-job-temp-allocator-reduction-small-platforms=262144" + "memorysetup-allocator-temp-initial-block-size-main=262144" + "memorysetup-allocator-temp-initial-block-size-worker=262144" + "memorysetup-temp-allocator-size-background-worker=32768" + "memorysetup-temp-allocator-size-job-worker=262144" + "memorysetup-temp-allocator-size-preload-manager=262144" + "memorysetup-temp-allocator-size-nav-mesh-worker=65536" + "memorysetup-temp-allocator-size-audio-worker=65536" + "memorysetup-temp-allocator-size-cloud-worker=32768" + "memorysetup-temp-allocator-size-gfx=262144" +Using native(wrapped) libdbus-1.so.3 +Using native(wrapped) libX11.so.6 +Using native(wrapped) libxcb.so.1 +Using native(wrapped) libXau.so.6 +Using native(wrapped) libXdmcp.so.6 +Using native(wrapped) libXext.so.6 +Using native(wrapped) libXcursor.so.1 +Using native(wrapped) libXfixes.so.3 +Using native(wrapped) libXrender.so.1 +Using native(wrapped) libXinerama.so.1 +Using native(wrapped) libXi.so.6 +Using native(wrapped) libXrandr.so.2 +Using native(wrapped) libXss.so.1 +Using native(wrapped) libXxf86vm.so.1 +Using native(wrapped) libudev.so.1 +``` + +### Tested on +<!-- Machine on which it's has been tested on (like RPi4, OpenPandora, Odroid XU4...) --> +- Box64 with Dynarec v0.2.7 43d2817 +- Radxa Rock 5B, (RK3588, Cortex-A76+Cortex-A55, Mali-G610) +- LFS r12.1-30 +BSP Kernel 6.1.43+ (rk-6.1-rkr1-panthor-v6 6bd0bc6) +Mesa 24.1.0-devel (git-e5f133ccc4) +Gnome 46, Mutter-46.1 +- 1080p, Default game settings + +### Status +**Previous behavior:** +<!-- If there is no known previous behavior (e.g. you're creating the issue) just put 'None reported' --> +None reported. + +**Current behavior:** +<!-- Can be similar to your desciption, just shorter and more concise --> +Working. +`LIBGL_ALWAYS_SOFTWARE=1 box64 "./Stardeus"` + +### Screenshots +<!-- Graphics, Glitches, 'Test-Case' Messages, ETC. --> + + + + +### OpenGL +<!-- Did OpenGL is used. If yes, what profile (1.x, 2.x 3.x...). Also, is S3TC/DxTC used --> +OpenGL 3+ +Vulkan-capable, Nvidia and AMD GPUs with Compute Shader support + +### Additional Information +<!-- Any additional information such as configuration or other comments --> +https://stardeusgame.com/ +https://www.gog.com/game/stardeus +https://store.steampowered.com/app/1380910/Stardeus/ +https://www.pcgamingwiki.com/wiki/Stardeus |