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-rw-r--r--results/scraper/box64/1572
-rw-r--r--results/scraper/box64/157089
-rw-r--r--results/scraper/box64/157136
-rw-r--r--results/scraper/box64/15758
-rw-r--r--results/scraper/box64/15766
-rw-r--r--results/scraper/box64/157831
6 files changed, 172 insertions, 0 deletions
diff --git a/results/scraper/box64/157 b/results/scraper/box64/157
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+++ b/results/scraper/box64/157
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+Wayland support
+I see that only X11 libraries are wrapped. It'd be nice to get wayland support as well.
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diff --git a/results/scraper/box64/1570 b/results/scraper/box64/1570
new file mode 100644
index 000000000..a6752e807
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+++ b/results/scraper/box64/1570
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+Random game freezes while using box64
+So i rather not say the name of the game but for some reason when i load into the menu or do something the game freezes, music keeps playing most of the time.

+

+I suspect the root cause is 

+A. Issues with the rendering engine (Unity)

+B. Too little video memory 

+C. Graphical effects cause graphics engine to hang and box freezes due to not knowing what to do

+

+Possible Fixes

+A. Beg dev for native arm version (Kinda out of my hands, maybe debugging?)

+B. If possible use swap space or native ram

+C. Add shortcut or error handler that resets the graphics engine

+D. Performance mode? (If it even exists)

+E. Open GL Flag that helps prevent hanging?

+

+Unity logs before crash

+```

+requesting resize 1280 x 720

+resizing window to 1280 x 720

+Desktop is 1920 x 1080 @ 75 Hz

+InitializeOrResetSwapChain 1280x720 hdr=0 samples=1

+Unloading 5 Unused Serialized files (Serialized files now loaded: 26)

+Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 15343.

+Total: 119.684518 ms (FindLiveObjects: 6.502703 ms CreateObjectMapping: 1.674297 ms MarkObjects: 108.802667 ms  DeleteObjects: 2.539722 ms)

+

+Unloading 0 Unused Serialized files (Serialized files now loaded: 26)

+Switching view from  to Menu View (Fungus.View)

+Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 15364.

+Total: 80.597018 ms (FindLiveObjects: 5.428019 ms CreateObjectMapping: 1.178629 ms MarkObjects: 73.806222 ms  DeleteObjects: 0.182649 ms)

+

+Changed game state to EmptyGameState to GameScript+MainMenuState

+``` 

+

+System Info

+```

+       _,met$$$$$gg.          diego@diego-raspberry-pi-5 

+    ,g$$$$$$$$$$$$$$$P.       -------------------------- 

+  ,g$$P"        """Y$$.".     OS: Debian GNU/Linux 12 (bookworm) aarch64 

+ ,$$P'              `$$$.     Host: Raspberry Pi 5 Model B Rev 1.0 

+',$$P       ,ggs.     `$$b:   Kernel: 6.6.31+rpt-rpi-v8 

+`d$$'     ,$P"'   .    $$$    Uptime: 1 hour, 19 mins 

+ $$P      d$'     ,    $$P    Packages: 3154 (dpkg), 14 (flatpak), 8 (snap) 

+ $$:      $$.   -    ,d$$'    Shell: bash 5.2.15 

+ $$;      Y$b._   _,d$P'      Resolution: 1920x1080 

+ Y$$.    `.`"Y$$$$P"'         DE: LXDE-pi-wayfire (Wayland) 

+ `$$b      "-.__              WM: wayfire 

+  `Y$$                        Theme: PiXnoir [GTK3] 

+   `Y$$.                      Icons: PiXflat [GTK3] 

+     `$$b.                    Terminal: lxterminal 

+       `Y$$b.                 Terminal Font: Monospace 10 

+          `"Y$b._             CPU: Cortex-A76 (4) @ 2.400GHz 

+              `"""            GPU: V3D 7.1 

+                              Memory: 2319MiB / 3987Mib

+

+``` 

+

+Graphics Card info (Vulkan):

+```

+name of display: :1

+display: :1  screen: 0

+direct rendering: Yes

+Extended renderer info (GLX_MESA_query_renderer):

+    Vendor: Broadcom (0x14e4)

+    Device: V3D 7.1 (0xffffffff)

+    Version: 23.2.1

+    Accelerated: yes

+    Video memory: 3987MB

+    Unified memory: yes

+    Preferred profile: core (0x1)

+    Max core profile version: 3.2

+    Max compat profile version: 3.2

+    Max GLES1 profile version: 1.1

+    Max GLES[23] profile version: 3.1

+OpenGL vendor string: Broadcom

+OpenGL renderer string: V3D 7.1

+OpenGL core profile version string: 3.2 (Core Profile) Mesa 23.2.1-1~bpo12+rpt3

+OpenGL core profile shading language version string: 3.30

+OpenGL core profile context flags: (none)

+OpenGL core profile profile mask: core profile

+

+OpenGL version string: 3.2 (Compatibility Profile) Mesa 23.2.1-1~bpo12+rpt3

+OpenGL shading language version string: 3.30

+OpenGL context flags: (none)

+OpenGL profile mask: compatibility profile

+

+OpenGL ES profile version string: OpenGL ES 3.1 Mesa 23.2.1-1~bpo12+rpt3

+OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10

+

+``` 
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diff --git a/results/scraper/box64/1571 b/results/scraper/box64/1571
new file mode 100644
index 000000000..af917b685
--- /dev/null
+++ b/results/scraper/box64/1571
@@ -0,0 +1,36 @@
+RAR stdout lost
+I built and installed this:

+```

+$ box64 --version

+ PageSize:4096 Running on Cortex-A72 with 4 Cores

+Will use time-based emulation for rdtsc, even if hardware counter are available

+Will use Software counter measured at 1.0 GHz emulating 2.0 GHz

+Params database has 69 entries

+Box64 v0.2.8  built on Jun  9 2024 01:29:13

+```

+but when I run [RAR](https://www.rarlab.com/rar/rarlinux-x64-701.tar.gz) for 64 bit Linux, it runs correctly (I've been able to compress files for example) but the stdout seems to be lost. Instead I get something like this in the output:

+```

+$ box64 rar

+ PageSize:4096 Running on Cortex-A72 with 4 Cores

+Will use time-based emulation for rdtsc, even if hardware counter are available

+Will use Software counter measured at 1.0 GHz emulating 2.0 GHz

+Params database has 69 entries

+Box64 v0.2.8  built on Jun  9 2024 01:29:13

+BOX64: Didn't detect 48bits of address space, considering it's 39bits

+Counted 36 Env var

+BOX64 LIB PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/:/lib/x86_64-linux-gnu/:/usr/lib/x86_64-linux-gnu/

+BOX64 BIN PATH: ./:bin/:/usr/local/sbin/:/usr/local/bin/:/usr/bin/:/usr/sbin/:/sbin/:/bin/:/usr/lib/jvm/default-jdk/bin/:/usr/lib/jvm/default-jre/bin/:/home/user/bin/:/usr/local/go/bin/:/home/user/bin/:/usr/local/go/bin/

+Looking for rar

+Rename process to "rar"

+Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6

+Using native(wrapped) libm.so.6

+Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1

+Using native(wrapped) libpthread.so.0

+Using native(wrapped) libc.so.6

+Using native(wrapped) ld-linux-x86-64.so.2

+Using native(wrapped) libdl.so.2

+Using native(wrapped) libutil.so.1

+Using native(wrapped) librt.so.1

+Using native(wrapped) libbsd.so.0

+```

+and that's all, no stdout from the rar command itself.
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diff --git a/results/scraper/box64/1575 b/results/scraper/box64/1575
new file mode 100644
index 000000000..64c95ad0e
--- /dev/null
+++ b/results/scraper/box64/1575
@@ -0,0 +1,8 @@
+Can't play games made in the OHRRPGCE Engine.
+If you try to run OHRRPGCE games with Box64 they don't work. I was testing Kaiju Big Battel: Fighto Fantasy and I ran into this issue.

+

+Kaiju Big Battel: Fighto Fantasy

+https://super-walrus-games.itch.io/kaiju-big-battel-fighto-fantasy

+

+OHRRPGCE

+https://rpg.hamsterrepublic.com/ohrrpgce/Main_Page
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diff --git a/results/scraper/box64/1576 b/results/scraper/box64/1576
new file mode 100644
index 000000000..ea8dce8dc
--- /dev/null
+++ b/results/scraper/box64/1576
@@ -0,0 +1,6 @@
+Precompiled builds no longer work. 
+The instructions for ryanfortner precomp builds result in "Unable to locate package". 

+

+Probably has to do with him redirecting his domain or something. 

+

+Could I suggest making a pipeline or something for precompiled builds. I really dont want to have to compile anything on my raspberry pi because it takes forever. 
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diff --git a/results/scraper/box64/1578 b/results/scraper/box64/1578
new file mode 100644
index 000000000..808f1ceb7
--- /dev/null
+++ b/results/scraper/box64/1578
@@ -0,0 +1,31 @@
+Minecraft Bedrock server (BDS) on crashes randomly
+It always returns the following error:

+```

+libc++abi: terminating due to uncaught exception of type std::__1::system_error: Operation not permitted

+NativeBT: ./bedrock_server() [0x34a23ee0]

+NativeBT: linux-vdso.so.1(__kernel_rt_sigreturn+0) [0x7d2f8586c0]

+NativeBT: /data/data/com.termux/files/usr/glibc/lib/libc.so.6(+0x87eb0) [0x7d2f6e7eb0]

+NativeBT: /data/data/com.termux/files/usr/glibc/lib/libc.so.6(gsignal+0x2c) [0x7d2f69f18c]

+NativeBT: /data/data/com.termux/files/usr/glibc/lib/libc.so.6(abort+0xf0) [0x7d2f68957c]

+NativeBT: [0x7cb996afbc]

+EmulatedBT: box64(abort+0) [0x60080]

+4457|SIGABRT @0x7d2f6e7eb0 (???(/data/data/com.termux/files/usr/glibc/lib/libc.so.6+0x87eb0)) (x64pc=0x60080/???:"???", rsp=0x7d2bfdbbe8, stack=0x7d2bddc000:0x7d2bfdc000 own=0x7d2bddc000 fp=0x7cc8a28f20), for accessing 0x27d000001156 (code=-6/prot=0), db=(nil)((nil):(nil)/(nil):(nil)/???:clean, hash:0/0) handler=0x107a66c50

+RSP-0x20:0x0000007cc82cec40 RSP-0x18:0x0000000000000000 RSP-0x10:0x000000007210eb80 RSP-0x08:0x0000000000000014

+RSP+0x00:0x0000000102d4da3b RSP+0x08:0x0000003000000008 RSP+0x10:0x0000007d2bfdbce0 RSP+0x18:0x0000007d2bfdbc10

+RAX:0x000000000000000a RCX:0x0000007d2bfdbbf0 RDX:0x0000007d2f812bd0 RBX:0x0000007d2f811c80

+RSP:0x0000007d2bfdbbe8 RBP:0x0000007cc8a28f20 RSI:0x0000000000000000 RDI:0x0000000000000000

+ R8:0x000000010853c8f8  R9:0x0000000000000000 R10:0x0000003f00023220 R11:0x0000007d2bfdb760

+R12:0x0000007d1c127b40 R13:0x0000007cc82cec40 R14:0x0000000100d0e379 R15:0x0000007cfc101230

+ES:0x002b CS:0x0033 SS:0x002b DS:0x002b FS:0x0043 GS:0x0053

+[2024-06-11 06:38:39:266 INFO] Package: com.mojang.minecraft.dedicatedserver

+Version: 1.20.81.01

+OS: Linux

+Server start: 2024-06-11 06:36:41 UTC

+Dmp timestamp: 2024-06-11 06:38:39 UTC

+Upload Date: 2024-06-11 06:38:39 UTC

+Session ID: f7a0b2f5-3906-4b84-9273-33f0cad5c738

+Commit hash: a9081c5429038dcf3f26269f7351d89f75cfb331

+Build id: 24130113

+CrashReporter Key: 04b2008f-d98c-3dd4-be42-f8ec980980e9

+```

+I'm running it on termux with its glibc repo (no proot).
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