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Diffstat (limited to 'results/scraper/box64/2433')
| -rw-r--r-- | results/scraper/box64/2433 | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/results/scraper/box64/2433 b/results/scraper/box64/2433 new file mode 100644 index 000000000..ead7aeb72 --- /dev/null +++ b/results/scraper/box64/2433 @@ -0,0 +1,40 @@ +AC Origins crashes randomly +Hi + +Device: Poco F6 (Adreno 735) +Winlator: glibc 7.1.5 and official +Android: 15 +Wine versions: 9.16 – 9.21, 9.2 +Box64: 0.3.3 + +Congratulations on the Box64 0.3.4 release. Hope you all success. + +Assassin's Creed Origins crashes randomly,sometimes in the main menu, other times in game. + +I Tried Changing Box64 settings, Turnip, DXVK, and Wine versions but nothing helped. + +I tried with `BOX64_LOG=1` `WINEDEBUG=+seh,+tid,+pagefault` + + Log at crash + +> [21:54:33] wine: Unhandled page fault on read access to at address 000000014089AD1A (thread 0108), starting debugger... + +Log + +[winlator-logs.txt](https://github.com/user-attachments/files/19170319/winlator-logs.txt) + +And with +`BOX64_TRACE=1` Game didn’t crash, but The character froze in place and couldn’t move, but the game remained responsive (I could move the camera and access settings). + +Log trace file grew to 350MB, repeating the same line,i checked multiple times it's all the exact same line: + +> 28293 Strange SIGSEGV with Access error on 0x778d8ca6c8 for 0x8372ffe8 mapped +db=0x778e05ddc0, prot=0x3 (old_addr=0x8372ffe8, Lock=0x0) + +and at the end of the log: + +> Sigfault/Segbus while quitting, exit + +I don't know if it's Box64 issue or not,sorry for bothering you. + +Thanks. \ No newline at end of file |