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-rw-r--r--results/scraper/box64/26180
-rw-r--r--results/scraper/box64/2613129
-rw-r--r--results/scraper/box64/26165
-rw-r--r--results/scraper/box64/26183
4 files changed, 217 insertions, 0 deletions
diff --git a/results/scraper/box64/261 b/results/scraper/box64/261
new file mode 100644
index 000000000..0285f5dd5
--- /dev/null
+++ b/results/scraper/box64/261
@@ -0,0 +1,80 @@
+factorio server hangs with dynarec enabled on oracle linux
+was trying to test out running factorio on an arm server i had and discovered that it wouldn't work if i compiled with dynarec enabled (i did have to change the page size from 4kb to 64kb as that is what the provided oracle linux image is compiled with? although im not so sure that increase the page size would have any bearing on whether or not it would work, due to 16k pages being supported)

+

+this seems to only happen on oracle linux as i went out and tried both ubuntu on the same provider (oraclecloud) and suse linux on aws and it worked as expected

+

+(oracle linux)

+```[opc@playground ~]$ ./box64-dynarec/build/box64 ./factorio/bin/x64/factorio --create ./asd.zip

+Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS PageSize:65536

+Box64 with Dynarec v0.1.7 07a65d4 built on Mar 29 2022 11:44:07

+Using default BOX64_LD_LIBRARY_PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/

+Using default BOX64_PATH: ./:bin/

+Counted 33 Env var

+Looking for ./factorio/bin/x64/factorio

+argv[1]="--create"

+argv[2]="./asd.zip"

+Using native(wrapped) librt.so.1

+Using native(wrapped) libdl.so.2

+Using native(wrapped) libm.so.6

+Using native(wrapped) libpthread.so.0

+Using native(wrapped) libc.so.6

+Using native(wrapped) ld-linux-x86-64.so.2

+   0.002 2022-03-29 13:49:00; Factorio 1.1.53 (build 59373, linux64, headless)

+   0.003 Operating system: Linux

+   0.004 Program arguments: "/home/opc/factorio/bin/x64/factorio" "--create" "./asd.zip" 

+   0.005 Read data path: /home/opc/factorio/data

+   0.005 Write data path: /home/opc/factorio [22159/36306MB]

+   0.005 Binaries path: /home/opc/factorio/bin

+   0.031 System info: [CPU:               Intel(R) Pentium(R) 4 CPU 1000MHz, 3 cores, RAM: 17102 MB]

+   0.032 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>

+   0.032 Running in headless mode

+   0.111 Loading mod core 0.0.0 (data.lua)

+   0.207 Loading mod base 1.1.53 (data.lua)

+   0.706 Loading mod base 1.1.53 (data-updates.lua)

+   0.908 Checksum for core: 1625176034

+   0.908 Checksum of base: 98178652

+```

+ 

+the program seems to hang on that last output, turning debug on showed that it was seemingly doing something but i couldnt really see any useful information (on my part)

+

+expected output (ran on ubuntu)

+```ubuntu@ubuntu-arm-test:~$ ./box64/build/box64 ./factorio/bin/x64/factorio --create ./test.zip

+Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS PageSize:4096

+Box64 with Dynarec v0.1.7 0a8bbe9 built on Mar 29 2022 13:42:09

+Using default BOX64_LD_LIBRARY_PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/

+Using default BOX64_PATH: ./:bin/

+Counted 26 Env var

+Looking for ./factorio/bin/x64/factorio

+argv[1]="--create"

+argv[2]="./test.zip"

+Using native(wrapped) librt.so.1

+Using native(wrapped) libdl.so.2

+Using native(wrapped) libm.so.6

+Using native(wrapped) libpthread.so.0

+Using native(wrapped) libc.so.6

+Using native(wrapped) ld-linux-x86-64.so.2

+   0.001 2022-03-29 13:45:24; Factorio 1.1.53 (build 59373, linux64, headless)

+   0.033 Operating system: Linux (Ubuntu 20.04)

+   0.034 Program arguments: "/home/ubuntu/factorio/bin/x64/factorio" "--create" "./test.zip" 

+   0.034 Read data path: /home/ubuntu/factorio/data

+   0.034 Write data path: /home/ubuntu/factorio [43921/46053MB]

+   0.034 Binaries path: /home/ubuntu/factorio/bin

+   0.060 System info: [CPU:               Intel(R) Pentium(R) 4 CPU 1000MHz, 2 cores, RAM: 15971 MB]

+   0.060 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>

+   0.061 Running in headless mode

+   0.166 Loading mod core 0.0.0 (data.lua)

+   0.268 Loading mod base 1.1.53 (data.lua)

+   0.815 Loading mod base 1.1.53 (data-updates.lua)

+   1.035 Checksum for core: 1625176034

+   1.035 Checksum of base: 98178652

+   1.729 Prototype list checksum: 3034860339

+   1.805 Info PlayerData.cpp:73: Local player-data.json unavailable

+   1.805 Info PlayerData.cpp:78: Cloud player-data.json unavailable

+   1.828 Factorio initialised

+   1.829 Info Main.cpp:740: Creating new map /home/ubuntu/./test.zip

+  94.688 Loading level.dat: 1242310 bytes.

+  94.689 Info Scenario.cpp:198: Map version 1.1.53-0

+  94.795 Checksum for script /home/ubuntu/factorio/temp/currently-playing/control.lua: 3795083680

+Done.

+  96.047 Goodbye

+```
\ No newline at end of file
diff --git a/results/scraper/box64/2613 b/results/scraper/box64/2613
new file mode 100644
index 000000000..b80510e6d
--- /dev/null
+++ b/results/scraper/box64/2613
@@ -0,0 +1,129 @@
+Box64 - Unable to Login To Steam (Odin 2)
+Hello
+
+After building Box64 with the Box32 options, I was able to get Steam "running" on the Odin 2. Unfortunately, now I've run into an issue where the client will not allow me to sign in. Either it will not recognize that the steam app has authorized a login, or it will show a "busy" icon after pressing "sign in" and will stay that way if attempted manually. For the record, I wasn't able to find options for building for Snapdragon 8 Gen 2, so I attempted it with SD888 in the build options and got this far. After checking vulkaninfo, Vulkan is shown as being version 1.3.285, although I don't know if Vulkan plays any part in this. I recently attempted this again, but with the same results. Again, any help would be greatly appreciated.
+
+Here is the terminal output when trying to install/run using ./steam from the tar.gz package found at
+https://developer.valvesoftware.com/wiki/Steam_under_Linux:
+
+
+./steam
+[BOX64] Box64 arm64 v0.3.5 5d14413b with Dynarec built on May  8 2025 13:26:37
+[BOX64] Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 USCAT FLAGM FLAGM2 FRINT
+[BOX64] Running on Cortex-A510 with 8 cores, pagesize: 4096
+[BOX64] Will use hardware counter measured at 19.2 MHz emulating 2.4 GHz
+[BOX64] Detected 48bits at least of address space
+[BOX64] Counted 59 Env var
+[BOX64] Library search path: 
+[BOX64] Binary search path: ./:bin/:/usr/local/bin/:/usr/bin/:/usr/local/sbin/:/usr/bin/site_perl/:/usr/bin/vendor_perl/:/usr/bin/core_perl/
+[BOX64] Looking for /home/alarm/.steam/root/ubuntu12_32/steam-runtime/amd64/usr/bin/steam-runtime-steam-remote
+[BOX64] Rename process to "steam-runtime-steam-remote"
+[BOX64] Using native(wrapped) libglib-2.0.so.0
+[BOX64] Using native(wrapped) libgobject-2.0.so.0
+[BOX64] Using native(wrapped) libgio-2.0.so.0
+[BOX64] Using native(wrapped) libgmodule-2.0.so.0
+[BOX64] Using native(wrapped) libdl.so.2
+[BOX64] Using native(wrapped) libpthread.so.0
+[BOX64] Using native(wrapped) libc.so.6
+[BOX64] Using native(wrapped) ld-linux-x86-64.so.2
+[BOX64] Using native(wrapped) libutil.so.1
+[BOX64] Using native(wrapped) librt.so.1
+[BOX64] Using native(wrapped) libbsd.so.0
+[BOX64] Error loading needed lib libsystemd.so.0
+[BOX64] Warning: Cannot dlopen("libsystemd.so.0"/0x40e38a, 1002)
+Couldn't import apt, please install python3-apt or update steamdeps for your distribution.
+/home/alarm/.local/share/Steam/steam.sh: line 188: VERSION_ID: unbound variable
+steam.sh[2586]: Running Steam on archarm  64-bit
+steam.sh[2586]: STEAM_RUNTIME is enabled automatically
+setup.sh[2659]: Steam runtime environment up-to-date!
+steam.sh[2586]: Log already open
+steam.sh[2586]: Using supervisor /home/alarm/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/bin/steam-runtime-supervisor
+pv-verify[2689]: N: Verified "/home/alarm/.local/share/Steam/ubuntu12_64/steam-runtime-sniper/sniper_platform_3.0.20250210.116596/files" against "/home/alarm/.local/share/Steam/ubuntu12_64/steam-runtime-sniper/sniper_platform_3.0.20250210.116596/usr-mtree.txt.gz" successfully
+pv-verify[2689]: N: Verified "/home/alarm/.local/share/Steam/ubuntu12_64/steam-runtime-sniper" against "/home/alarm/.local/share/Steam/ubuntu12_64/steam-runtime-sniper/mtree.txt.gz" successfully
+steam.sh[2586]: Error: You are missing the following 32-bit libraries, and Steam may not run:
+libc.so.6
+[BOX64] Error initializing native libgtk-x11-2.0.so.0 (last dlerror is libgtk-x11-2.0.so: cannot open shared object file: No such file or directory)
+[BOX64] Error initializing native libgdk-x11-2.0.so.0 (last dlerror is libgdk-x11-2.0.so: cannot open shared object file: No such file or directory)
+[BOX64] Error: PltResolver: Symbol  g_module_open(ver 0: g_module_open) not found, cannot apply R_X86_64_JUMP_SLOT 0x7fff00636990 (0x7fff00069506) in /home/alarm/.local/share/Steam/ubuntu12_32/steam-runtime/usr/lib/x86_64-linux-gnu/libgtk-x11-2.0.so.0 (local_maplib=(nil), global maplib=0x69bdd520, deepbind=0)
+[BOX64] Error: PltResolver: Symbol  g_module_open(ver 0: g_module_open) not found, cannot apply R_X86_64_JUMP_SLOT 0x7fff00636990 (0x7fff00069506) in /home/alarm/.local/share/Steam/ubuntu12_32/steam-runtime/usr/lib/x86_64-linux-gnu/libgtk-x11-2.0.so.0 (local_maplib=(nil), global maplib=0x69bdd520, deepbind=0)
+/home/alarm/.local/share/Steam/steam.sh: line 62:  2933 Segmentation fault      (core dumped) "${STEAM_ZENITY}" "$style" --text="$*" --width=450 2> /dev/null
+Error:
+You are missing the following 32-bit libraries, and Steam may not run:
+libc.so.6
+Press enter to continue: 
+steam.sh[2586]: Steam client's requirements are satisfied
+CProcessEnvironmentManager is ready, 6 preallocated environment variables.
+[2025-05-08 22:37:02] Startup - updater built Apr 28 2025 21:09:24
+[2025-05-08 22:37:02] Startup - Steam Client launched with: '/home/alarm/.local/share/Steam/ubuntu12_32/steam' '-srt-logger-opened'
+Looks like steam didn't shutdown cleanly, scheduling immediate update check
+CProcessEnvironmentManager is ready, 6 preallocated environment variables.
+[2025-05-08 22:37:02] Loading cached metrics from disk (/home/alarm/.local/share/Steam/package/steam_client_metrics.bin)
+[2025-05-08 22:37:02] Using the following download hosts for Public, Realm steamglobal
+[2025-05-08 22:37:02] 1. https://client-update.fastly.steamstatic.com, /, Realm 'steamglobal', weight was 900, source = 'update_hosts_cached.vdf'
+[2025-05-08 22:37:02] 2. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 100, source = 'update_hosts_cached.vdf'
+[2025-05-08 22:37:02] 3. https://client-update.steamstatic.com, /, Realm 'steamglobal', weight was 1, source = 'baked in'
+[2025-05-08 22:37:02] Process started with command-line: '/home/alarm/.local/share/Steam/ubuntu12_32/steam' '-child-update-ui' '-child-update-ui-socket' '8' '-srt-logger-opened'
+05/08 22:37:02 minidumps folder is set to /tmp/dumps
+[2025-05-08 22:37:02] Checking for update on startup
+[2025-05-08 22:37:02] Checking for available updates...
+[2025-05-08 22:37:02] Downloading manifest: https://client-update.fastly.steamstatic.com/steam_client_ubuntu12
+05/08 22:37:02 minidumps folder is set to /tmp/dumps
+[2025-05-08 22:37:02] Manifest download: send request
+[2025-05-08 22:37:02] Using update UI: xwin
+05/08 22:37:02 Init: Installing breakpad exception handler for appid(steam)/version(0)/tid(2967)
+[2025-05-08 22:37:02] Create window
+[2025-05-08 22:37:02] Set percent complete: 0
+[2025-05-08 22:37:02] Set status message: Checking for available updates...
+[2025-05-08 22:37:02] Set percent complete: -1
+[2025-05-08 22:37:02] Manifest download: waiting for download to finish
+[2025-05-08 22:37:04] Manifest download: finished
+[2025-05-08 22:37:04] Download skipped: /steam_client_ubuntu12 version 1745876290, installed version 1745876290, existing pending version 0
+[2025-05-08 22:37:04] Nothing to do
+[2025-05-08 22:37:04] Verifying installation...
+[2025-05-08 22:37:04] Verifying all executable checksums
+[2025-05-08 22:37:04] Set percent complete: -1
+[2025-05-08 22:37:04] Set status message: Verifying installation...
+[2025-05-08 22:37:04] Show window
+[2025-05-08 22:37:11] Verification complete
+UpdateUI: skip show logo
+[2025-05-08 22:37:11] Destroy window
+[2025-05-08 22:37:12] Shutdown
+
+Steam logging initialized: directory: /home/alarm/.local/share/Steam/logs
+
+XRRGetOutputInfo Workaround: initialized with override: 0 real: 0x30a24100
+XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0x30a24120
+/usr/share/themes/Adwaita/gtk-2.0/main.rc:733: error: unexpected identifier 'direction', expected character '}'
+/usr/share/themes/Adwaita/gtk-2.0/hacks.rc:28: error: invalid string constant "normal_entry", expected valid string constant
+05/08 22:37:13 minidumps folder is set to /tmp/dumps
+05/08 22:37:13 Init: Installing breakpad exception handler for appid(steamsysinfo)/version(1745876290)/tid(3000)
+Running query: 1 - GpuTopology
+CVulkanTopology: failed create vulkan instance: -9
+CVulkanTopology: failed to create vulkan instanceFailed to query vulkan gpu topology
+
+Failed to query vulkan gpu topology
+Response: 
+Exit code: -2
+steamwebhelper.sh[3014]: Using supervisor /home/alarm/.steam/root/ubuntu12_32/steam-runtime/amd64/usr/bin/steam-runtime-supervisor
+steamwebhelper.sh[3014]: Starting steamwebhelper under bootstrap sniper steam runtime via /home/alarm/.local/share/Steam/ubuntu12_64/steam-runtime-sniper.sh
+process 2961: arguments to dbus_message_new_method_call() were incorrect, assertion "path != NULL" failed in file ../../dbus/dbus-message.c line 1201.
+This is normally a bug in some application using the D-Bus library.
+Steam Runtime Launch Service: starting steam-runtime-launcher-service
+Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 3067
+pv-verify[3039]: N: Verified "/home/alarm/.local/share/Steam/ubuntu12_64/steam-runtime-sniper/sniper_platform_3.0.20250210.116596/files" against "/home/alarm/.local/share/Steam/ubuntu12_64/steam-runtime-sniper/sniper_platform_3.0.20250210.116596/usr-mtree.txt.gz" successfully
+pv-verify[3039]: N: Verified "/home/alarm/.local/share/Steam/ubuntu12_64/steam-runtime-sniper" against "/home/alarm/.local/share/Steam/ubuntu12_64/steam-runtime-sniper/mtree.txt.gz" successfully
+steamwebhelper.sh[3014]: Using CEF sandbox \(try with -no-cef-sandbox if this fails\)
+steamwebhelper.sh[3014]: Starting steamwebhelper with Sniper steam runtime at /home/alarm/.local/share/Steam/ubuntu12_64/steam-runtime-sniper/_v2-entry-point
+Steam Runtime Launch Service: steam-runtime-launcher-service pid 3067 exited
+exec ./steamwebhelper -nocrashdialog -lang=en_US -cachedir=/home/alarm/.local/share/Steam/config/htmlcache -steampid=2961 -buildid=1745876290 -steamid=0 -logdir=/home/alarm/.local/share/Steam/logs -uimode=7 -startcount=0 -steamuniverse=Public -realm=Global -clientui=/home/alarm/.local/share/Steam/clientui -steampath=/home/alarm/.local/share/Steam/ubuntu12_32/steam -launcher=0 -no-restart-on-ui-mode-change --valve-initial-threadpool-size=4 --valve-enable-site-isolation --enable-smooth-scrolling --password-store=basic --log-file=/home/alarm/.local/share/Steam/logs/cef_log.txt --disable-quick-menu --enable-features=PlatformHEVCDecoderSupport --disable-features=SpareRendererForSitePerProcess,DcheckIsFatal,ValveFFmpegAllowLowDelayHEVC
+Steam Runtime Launch Service: starting steam-runtime-launcher-service
+Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 3203
+Vulkan missing requested extension 'VK_KHR_surface'.
+Vulkan missing requested extension 'VK_KHR_xlib_surface'.
+BInit - Unable to initialize Vulkan!
+Steam Runtime Launch Service: steam-runtime-launcher-service pid 3203 exited
+Steam Runtime Launch Service: starting steam-runtime-launcher-service
+Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 3257
+Steam Runtime Launch Service: steam-runtime-launcher-service pid 3257 exited
+Steam Runtime Launch Service: steam-runtime-launcher-service keeps crashing on startup, disabling
+reaping pid: 2967 -- steam
\ No newline at end of file
diff --git a/results/scraper/box64/2616 b/results/scraper/box64/2616
new file mode 100644
index 000000000..b6e42a0d7
--- /dev/null
+++ b/results/scraper/box64/2616
@@ -0,0 +1,5 @@
+steam doesn't start on Nintendo switch Ubuntu 22.04 (default install with L4T-Megascript)
+Installed ubuntu 22.04 on nintendo switch, then installed steam with L4T-Megascript.
+Steam does not run.
+[log.txt](https://github.com/user-attachments/files/20123153/log.txt)
+![Image](https://github.com/user-attachments/assets/e2212f2e-cd72-45bf-816e-85b9c43550df)
diff --git a/results/scraper/box64/2618 b/results/scraper/box64/2618
new file mode 100644
index 000000000..a7a8791b8
--- /dev/null
+++ b/results/scraper/box64/2618
@@ -0,0 +1,3 @@
+Android compilation
+Hello, sorry. I'm currently looking through the docs and haven't found how to manually compile a box64 for Android.
+Maybe I haven't found it yet, so I'd like to ask you. If I were to compile, on this side, I'm using the cross-compilation toolchain on the virtual machine Ubuntu. Could you recommend which toolchain I should use for the compilation? Thank you! Because I also want to do the compilation manually and enjoy the process.
\ No newline at end of file