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diff --git a/results/scraper/box64/542 b/results/scraper/box64/542 new file mode 100644 index 000000000..bc2d44a4d --- /dev/null +++ b/results/scraper/box64/542 @@ -0,0 +1,194 @@ +The Binding of Isaac: Rebirth (v2022.12.08 with DLCs Afterbirth and Afterbirth+, Linux x64, Steam) Segmentation fault +<!---READ THE README BEFORE SUBMITTING AN ISSUE! +IF YOU'RE HERE TO CREATE AN ISSUE ASKING FOR SUPPORT, YOU'RE IN THE WRONG PLACE. + +This template is meant to help create quality reports, please use it.---> + +### Description +<!-- Provide a simple description of what happens during the emulation. --> +The Binding of Isaac Rebirth v2022.12.08 with DLC Afterbirth and Afterbirth+, Linux x64, Steam, With Goldberg. +Rock 5B, Box64 with Dynarec v0.2.1 f82a6b7, PAN_MESA_DEBUG=gofaster,gl3 + +Not working, ending with Segmentation fault. Also reported here, https://github.com/ptitSeb/box86-compatibility-list/issues/240 + +Already tested: +- Added missing lib, liballegro.so.5.0 (x64), I can't find compiled liballegro.so.5.0, so I symlinked liballegro_color.so.5.2.6 +- Added missing lib, libGLX.so.0 (native aarch64) +- libGLdispatch.so.0 (native aarch64), from libglvnd package. + +<!-- If the game displays an error message: +Click inside the window, press CTRL+C to copy, and paste between the apostrophes below +Also, don't repport the missing `_ZGTtnaj` and `_ZGTtdlPv` symbol as well as the `Warning: call to partially implemented dl_iterate_phdr` messages --> +My final log, at this point, I don't know how to carry on further. +```bash +rico [ ~/the_binding_of_isaac_rebirth ]$ LD_LIBRARY_PATH="lib64:/home/rico/deb/usr/lib/x86_64-linux-gnu:/home/rico/deb/usr/lib/aarch64-linux-gnu:$LD_LIBRARY_PATH" box64 ./isaac.x64 +Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores +Params database has 21 entries +Using bash "/home/rico/box64/tests/bash" +Box64 with Dynarec v0.2.1 f82a6b7 built on Mar 8 2023 20:13:59 +Using default BOX64_LD_LIBRARY_PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/ +Using default BOX64_PATH: ./:bin/ +Counted 58 Env var +Looking for ./isaac.x64 +Rename process to "isaac.x64" +Using native(wrapped) libGL.so.1 +Using native(wrapped) libGLU.so.1 +Using native(wrapped) libX11.so.6 +Using native(wrapped) libXxf86vm.so.1 +Using native(wrapped) libXext.so.6 +Using native(wrapped) libxcb.so.1 +Using native(wrapped) libXau.so.6 +Using native(wrapped) libdl.so.2 +Using native(wrapped) libc.so.6 +Using native(wrapped) ld-linux-x86-64.so.2 +Using native(wrapped) libpthread.so.0 +Using native(wrapped) libutil.so.1 +Using native(wrapped) librt.so.1 +Using native(wrapped) libXdmcp.so.6 +Using native(wrapped) libXrandr.so.2 +Using native(wrapped) libXrender.so.1 +Using native(wrapped) libXi.so.6 +Using native(wrapped) libopenal.so.1 +Using emulated lib64/libsteam_api.so +Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6 +Using native(wrapped) libm.so.6 +Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1 +Initializing Theora Playback Library (1.1) + - libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm) + - libvorbis version: Xiph.Org libVorbis 1.3.4 +------------------------------------ +Using emulated /home/rico/deb/usr/lib/x86_64-linux-gnu/liballegro.so.5.0 +Using native(wrapped) libXcursor.so.1 +Using native(wrapped) libXpm.so.4 +Using native(wrapped) libXinerama.so.1 +Using native(wrapped) libOpenGL.so.0 +Using native(wrapped) libGLX.so.0 +Using native(wrapped) libdbus-1.so.3 +2043|SIGSEGV @0x7f8a9aa050 (???(0x7f8a9aa050)) (x64pc=0x8fc998//home/rico/the_binding_of_isaac_rebirth/isaac.x64:"/home/rico/the_binding_of_isaac_rebirth/isaac.x64/_Z17_glfwPlatformInitv + 472", rsp=0x101ffef60, stack=0x101800000:0x102000000 own=(nil) fp=0x4ec76cc0), for accessing 0xc (code=1/prot=0), db=0x7f8a9f8ad8(0x7f8a9aa050:0x7f8a9aca1c/0x8fc998:0x8fd0cb//home/rico/the_binding_of_isaac_rebirth/isaac.x64/_Z17_glfwPlatformInitv + 472:clean, hash:2a1f5242/2a1f5242) handler=(nil) +RAX:0x0000000000000000 RCX:0x0000000000000000 RDX:0x0000000000000000 RBX:0x0000000000000001 +RSP:0x0000000101ffef60 RBP:0x000000004ec76cc0 RSI:0x0000000000000001 RDI:0x0000007f8da66a84 + R8:0x0000000000000001 R9:0x0000000000e04db4 R10:0x2dc030705ed92be0 R11:0x2f6c61636f6c2e2f +R12:0x0000000000000004 R13:0x0000000000000000 R14:0x0000000000000000 R15:0x0000000000000000 +RSP-0x20:0x000000004e665ca8 RSP-0x18:0x000000004df87cd0 RSP-0x10:0x0000000000000194 RSP-0x08:0x00000000008fc998 +RSP+0x00:0x0000000101fff000 RSP+0x08:0x000000004e64eff0 RSP+0x10:0x000000004ebef8c0 RSP+0x18:0x000000004ebef8d4 +Segmentation fault (core dumped) +``` + +### Tested on +<!-- Machine on which it's has been tested on (like RPi4, OpenPandora, Odroid XU4...) --> +RADXA Rock 5B (rk3588) 16GB +LFS, BSP kernel 5.10.110+ (rkr3.6), Gnome 43.4, Box64 with Dynarec v0.2.1 f82a6b7 +1080p, default game setting + +### Reproduce +<!-- If the game displays an error message: +Click inside the window, press CTRL+C to copy, and paste between the apostrophes below +Also, don't repport the missing `_ZGTtnaj` and `_ZGTtdlPv` symbol as well as the `Warning: call to partially implemented dl_iterate_phdr` messages --> +```bash +# game dir is prepared in $HOME/the_binding_of_isaac_rebirth + +# read launching scrpits in game folder, I run the game with the following cmds, lib64 is Goldberg's libsteam_api.so. +cd ~/the_binding_of_isaac_rebirth +LD_LIBRARY_PATH="lib64:$LD_LIBRARY_PATH" box64 ./isaac.x64 + +# then I got isaac-1.log +# Error loading needed lib liballegro.so.5.0 +# Warning: Cannot dlopen("liballegro.so.5.0"/0x9a677b, 1) +# Using native(wrapped) libdbus-1.so.3 +# 1517|SIGSEGV @0x7fbc07c628 (???(0x7fbc07c628)) (x64pc=0x8fc998//home/rico/the_binding_of_isaac_rebirth/isaac.x64:"/home/rico/the_binding_of_isaac_rebirth/isaac.x64/_Z17_glfwPlatformInitv + 472", rsp=0x101ffefb0, stack=0x101800000:0x102000000 own=(nil) fp=0x4471c750), for accessing 0xc (code=1/prot=0), db=0x7fbc16e4d0(0x7fbc07c628:0x7fbc07eff4/0x8fc998:0x8fd0cb//home/rico/the_binding_of_isaac_rebirth/isaac.x64/_Z17_glfwPlatformInitv + 472:clean, hash:2a1f5242/2a1f5242) handler=(nil) +# RAX:0x0000000000000000 RCX:0x0000000000000000 RDX:0x0000000000000000 RBX:0x0000000000000001 +# RSP:0x0000000101ffefb0 RBP:0x000000004471c750 RSI:0x0000000000000001 RDI:0x0000007fbed76a84 +# R8:0x0000000000000001 R9:0x0000000000e04db4 R10:0x956dc8f516c2ab39 R11:0x2f6c61636f6c2e2f +# R12:0x0000000000000000 R13:0x0000000000000000 R14:0x0000000000000000 R15:0x0000000000000000 +# RSP-0x20:0x00000000442c3ca8 RSP-0x18:0x0000000043beab60 RSP-0x10:0x0000000000000194 RSP-0x08:0x00000000008fc998 +# RSP+0x00:0x0000000101fff050 RSP+0x08:0x00000000442b1d10 RSP+0x10:0x00000000442b1fa0 RSP+0x18:0x00000000442b1fb4 +# Segmentation fault (core dumped) + +# So I went to solve the missing libs. libs for game testing are stored in $HOME/deb +mkdir -pv ~/deb +cd ~/deb + +# liballegro.so.5.0 (x64) +# https://packages.debian.org/stable/libs/liballegro5.2 //can not find liballegro.so.5.0 even in older branch +# https://github.com/liballeg/allegro5/releases/tag/5.0.11 //the pkg repo, I don't have x64 linux at hand, so can't compile myself + +wget http://ftp.debian.org/debian/pool/main/a/allegro5/liballegro5.2_5.2.6.0-3_amd64.deb +ar -x liballegro5.2_5.2.6.0-3_amd64.deb +tar -xf data.tar.xz + +# symlink to liballegro.so.5.0 see if I can trick the game. +cd usr/lib/x86_64-linux-gnu +ln -sfv liballegro_color.so.5.2.6 liballegro.so.5.0 + +# run the game again, I got isaac-2.log, isaac-3.log, more missing libs. +cd ~/the_binding_of_isaac_rebirth +LD_LIBRARY_PATH="lib64:/home/rico/deb/usr/lib/x86_64-linux-gnu:$LD_LIBRARY_PATH" box64 ./isaac.x64 + +# Error initializing native libGLX.so.0 (last dlerror is libGLX.so.0: cannot open shared object file: No such file or directory) +# Error initializing native libGLX.so.0 (last dlerror is libGLdispatch.so.0: cannot open shared object file: No such file or directory) +# Hinted by solving stardew last time, when seeing 'cannot open shared object file', I need native aarch64 libs. +cd ~/deb + +# libGLX.so.0 (native aarch64) //from arch pkg page, I'm worried if I install this one will break my mesa, so I sideload it. +# https://packages.debian.org/bullseye/libs/libglx0 +wget http://ftp.debian.org/debian/pool/main/libg/libglvnd/libglx0_1.3.2-1_arm64.deb +ar -x libglx0_1.3.2-1_arm64.deb +tar -xf data.tar.xz + +# libGLdispatch.so.0 (native aarch64) //a lot of pkgs at debian include dispatch, from arch pkg page, I think I need glvnd +# https://packages.debian.org/bullseye/libs/libglvnd0 +wget http://ftp.debian.org/debian/pool/main/libg/libglvnd/libglvnd0_1.3.2-1_arm64.deb +ar -x libglvnd0_1.3.2-1_arm64.deb +tar -xf data.tar.xz + +# run the game again, I got isaac-4.log, as attached above as my final log. +cd ~/the_binding_of_isaac_rebirth +LD_LIBRARY_PATH="lib64:/home/rico/deb/usr/lib/x86_64-linux-gnu:/home/rico/deb/usr/lib/aarch64-linux-gnu:$LD_LIBRARY_PATH" box64 ./isaac.x64 + +# I don't know how to carry on, liballegro.so.5.0? dbus? + +ls -lah /usr/lib/libdbus-1* + +# lrwxrwxrwx 1 root root 19 Mar 2 10:11 /usr/lib/libdbus-1.so -> libdbus-1.so.3.32.2 +# lrwxrwxrwx 1 root root 19 Mar 2 10:11 /usr/lib/libdbus-1.so.3 -> libdbus-1.so.3.32.2 +# -rwxr-xr-x 1 root root 541K Mar 2 10:11 /usr/lib/libdbus-1.so.3.32.2 + +# my dbus is compiled following instructiong at https://linuxfromscratch.org/blfs/view/systemd/general/dbus.html +# attached + +``` +### Logs +[isaac-1.log](https://github.com/ptitSeb/box64/files/10931441/isaac-1.log) +[isaac-2.log](https://github.com/ptitSeb/box64/files/10931444/isaac-2.log) +[isaac-3.log](https://github.com/ptitSeb/box64/files/10931446/isaac-3.log) +[isaac-4.log](https://github.com/ptitSeb/box64/files/10931447/isaac-4.log) + +### My dbus lib +[libdbus-1.so.3.32.zip](https://github.com/ptitSeb/box64/files/10931454/libdbus-1.so.3.32.zip) + +### Status +**Previous behavior:** +<!-- If there is no known previous behavior (e.g. you're creating the issue) just put 'None reported' --> +Working via box86, https://github.com/ptitSeb/box86-compatibility-list/issues/4 + +**Current behavior:** +<!-- Can be similar to your desciption, just shorter and more concise --> +Segmentation fault via box64 + +### Screenshots +<!-- Graphics, Glitches, 'Test-Case' Messages, ETC. --> + +### OpenGL +<!-- Did OpenGL is used. If yes, what profile (1.x, 2.x 3.x...). Also, is S3TC/DxTC used --> +OpenGL 2 + +### Additional Information +<!-- Any additional information such as configuration or other comments --> + +PAN_MESA_DEBUG=gofaster,gl3 +Box64 with Dynarec v0.2.1 f82a6b7, compiled with -DRK3588=1 + +Thanks again for the awesome project. +Since Isaac might be Steam's icon, it will be nice to have it working :) +I wrote the above niebie stuff, hope it won't bother you too much and issue post here may benifit more gamers. +Have a lovely day :) |