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+factorio on RISC-V gives error (string to int)
+Hi,

+First of all, I think this is a top product. I recently got a RISC-V SBC with an external GPU (M2 to PCI-e). And compiled some games: 

+- (y)Qauke2

+- ioq3

+- eduke32

+- Xonotic

+- openarena (created a pull-request to get it to work)

+all working. But yesterday I saw that this project has a port to RISC-V. I immediately tried it with the game factorio, but unfortunately it immediately collapsed.

+

+I have the error below. Looks like a rounding error? 1.1 != 1 ? 1.1 can never be an int.

+

+Can I enable the DEBUG option (with compile, or with starting box64?) so that I can include more information?

+

+As you can see, I have compiled the master branch, not a release tag.

+```

+box64 bin/x64/factorio 

+Dynarec for RISC-V PageSize:4096 Running on unknown riscv64 cpu with 4 Cores

+Params database has 22 entries

+Box64 with Dynarec v0.2.3 8ec00e90 built on Apr  3 2023 17:18:41

+Using default BOX64_LD_LIBRARY_PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/

+Using default BOX64_PATH: ./:bin/

+Counted 71 Env var

+Looking for bin/x64/factorio

+Apply RC params for factorio

+Applying BOX64_DYNAREC_BIGBLOCK=2

+Applying BOX64_DYNAREC_FASTROUND=0

+Applying BOX64_DYNAREC_SAFEFLAGS=0

+Applying BOX64_DYNAREC_CALLRET=1

+Appling BOX64_DYNAREC_FORWARD=1024

+Rename process to "factorio"

+Using native(wrapped) libdl.so.2

+Using native(wrapped) libc.so.6

+Using native(wrapped) ld-linux-x86-64.so.2

+Using native(wrapped) libpthread.so.0

+Using native(wrapped) libutil.so.1

+Using native(wrapped) librt.so.1

+Using native(wrapped) libresolv.so.2

+Using native(wrapped) libX11.so.6

+Using native(wrapped) libXext.so.6

+Using native(wrapped) libxcb.so.1

+Using native(wrapped) libXau.so.6

+Using native(wrapped) libXdmcp.so.6

+Using native(wrapped) libGL.so.1

+Using native(wrapped) libXinerama.so.1

+Using native(wrapped) libXrandr.so.2

+Using native(wrapped) libXrender.so.1

+Using native(wrapped) libXcursor.so.1

+Using native(wrapped) libasound.so.2

+Using native(wrapped) libpulse.so.0

+Using native(wrapped) libpulse-simple.so.0

+Using native(wrapped) libm.so.6

+Look for __res_nquery in loaded elfs

+Found symbol with version GLIBC_2.27, value = 0x3fba8888f0

+Look for __dn_expand in loaded elfs

+Found symbol with version GLIBC_2.27, value = 0x3fba88293c

+   0.005 2023-04-04 18:28:46; Factorio 1.1.80 (build 60618, linux64, full)

+   0.039 Operating system: Linux (Ubuntu 23.04)

+   0.046 Program arguments: "/home/ubuntu/factorio/bin/x64/factorio" 

+   0.047 Config path: /home/ubuntu/factorio/config/config.ini

+   0.048 Read data path: /home/ubuntu/factorio/data

+   0.049 Write data path: /home/ubuntu/factorio [58579/75086MB]

+   0.049 Binaries path: /home/ubuntu/factorio/bin

+   0.589 System info: [CPU:           Box64 on unknown riscv64 cpu @1000 MHz, 4 cores, RAM: 7896 MB]

+   0.593 Environment: DISPLAY=:0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=plasma XDG_SESSION_DESKTOP=KDE XDG_CURRENT_DESKTOP=KDE __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>

+   0.601 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]

+Using native(wrapped) libXi.so.6

+Using native(wrapped) libXfixes.so.3

+Using native(wrapped) libXss.so.1

+Using native(wrapped) libXxf86vm.so.1

+   0.740 Available displays: 1

+   0.742  [0]: MD20491 24" - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}

+   1.446 Initialised OpenGL:[0] AMD Radeon R9 200 Series (hawaii, LLVM 15.0.7, DRM 3.42, 5.15.0-dirty); driver: 4.6 (Core Profile) Mesa 23.0.1

+   1.447   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes

+   1.448   [Version] 4.6

+   1.454 Graphics settings preset: very-high

+   1.454   Dedicated video memory size 4096 MB

+   1.949 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]

+   1.951                   [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]

+   2.043 [Audio] Backend:SDL(default); Driver:pulseaudio, Device:Default device, Depth:16, Channels:2, Frequency:44100

+   3.735 Error Util.cpp:83: Failed to load mod "base": Failed to fully parse string to int: '1.1'

+  10.843 Goodbye

+```
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