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+Barotrauma (Native) crashed back to console after shortly showing splash loading screen
+<!---READ THE README BEFORE SUBMITTING AN ISSUE!

+IF YOU'RE HERE TO CREATE AN ISSUE ASKING FOR SUPPORT, YOU'RE IN THE WRONG PLACE.

+

+This template is meant to help create quality reports, please use it.--->

+### Description

+Barotrauma, v1.0.20.1, Linux x64, Steam, Engine: MonoGame

+

+Box64 with Dynarec v0.2.3 7e282c9

+

+Rock 5B, LFS, BSP kernel 5.10.160 rkr4.1, Gnome 44.2

+PAN_MESA_DEBUG=gofaster,gl3

+1080p, default game setting

+

+**NOT working.**

+

+Been trying to launch this game for a while, but still in vain :'(

+It crashed back to console after shortly showing its splash loading screen.

+

+What I've tested, combination of the following env,

+```

+export PAN_MESA_DEBUG=gofaster,gl3

+export LC_ALL=C

+# export TERM=xterm

+export LD_LIBRARY_PATH=/opt/box-libs/aarch64/:/opt/box-libs/x86_64/:./x64/

+export BOX64_LD_PRELOAD=/opt/box-libs/x86_64/libz.so.1

+export BOX64_DYNAREC_FASTROUND=0

+export BOX64_DYNAREC_STRONGMEM=1

+export DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1

+```

+

+What maybe related, but I haven't tested yet.

+- install linux aarch64 dotnet

+- install linux x64 dotnet

+- running its dedicated server seperately, ref, https://steamcommunity.com/app/602960/discussions/1/2250056952644462246/

+

+<!-- If the game displays an error message:

+Click inside the window, press CTRL+C to copy, and paste between the apostrophes below 

+Also, don't repport the missing `_ZGTtnaj` and `_ZGTtdlPv` symbol as well as the `Warning: call to partially implemented dl_iterate_phdr` messages -->

+box log:

+```bash

+rico [ /opt/games/barotrauma ]$ ./box64-start.sh 

+Dynarec will try to emulate a strong memory model with limited performance loss

+Dynarec will try tp generate x86 precise IEEE->int rounding

+Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores

+Params database has 24 entries

+Box64 with Dynarec v0.2.3 7e282c9 built on Jun 16 2023 10:18:30

+Using default BOX64_LD_LIBRARY_PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/

+Using default BOX64_PATH: ./:bin/

+Counted 62 Env var

+BOX64 try to Preload /opt/box-libs/x86_64/libz.so.1 

+Looking for ./Barotrauma

+Rename process to "Barotrauma"

+Using emulated /opt/box-libs/x86_64/libz.so.1

+Using native(wrapped) libc.so.6

+Using native(wrapped) ld-linux-x86-64.so.2

+Using native(wrapped) libpthread.so.0

+Using native(wrapped) libutil.so.1

+Using native(wrapped) librt.so.1

+Using native(wrapped) libdl.so.2

+Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6

+Using native(wrapped) libm.so.6

+Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1

+Using emulated /opt/games/barotrauma/libhostfxr.so

+Using emulated /opt/games/barotrauma/libhostpolicy.so

+Using emulated /opt/games/barotrauma/libcoreclr.so

+Warning: Global Symbol _ZTH12t_ThreadType not found, cannot apply R_X86_64_GLOB_DAT @0x102a3a0b0 ((nil)) in /opt/games/barotrauma/libcoreclr.so

+Warning: Global Symbol _ZTH27t_pStackWalkerWalkingThread not found, cannot apply R_X86_64_GLOB_DAT @0x102a3a0c8 ((nil)) in /opt/games/barotrauma/libcoreclr.so

+Warning: Global Symbol _ZTHN9StressLog19t_pCurrentThreadLogE not found, cannot apply R_X86_64_GLOB_DAT @0x102a3a0e0 ((nil)) in /opt/games/barotrauma/libcoreclr.so

+Warning: Global Symbol _ZTH15t_CantStopCount not found, cannot apply R_X86_64_GLOB_DAT @0x102a3a0f8 ((nil)) in /opt/games/barotrauma/libcoreclr.so

+Warning: Global Symbol _ZTH16t_CantAllocCount not found, cannot apply R_X86_64_GLOB_DAT @0x102a3a1f0 ((nil)) in /opt/games/barotrauma/libcoreclr.so

+Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x102a3a640 (0x75146)

+Warning: Weak Symbol _ZTH12t_ThreadType not found, cannot apply R_X86_64_JUMP_SLOT @0x102a3a6d8 (0x75276)

+Warning: Weak Symbol _ZTH27t_pStackWalkerWalkingThread not found, cannot apply R_X86_64_JUMP_SLOT @0x102a3a6e0 (0x75286)

+Warning: Weak Symbol _ZTHN9StressLog19t_pCurrentThreadLogE not found, cannot apply R_X86_64_JUMP_SLOT @0x102a3a700 (0x752c6)

+Warning: Weak Symbol _ZTH15t_CantStopCount not found, cannot apply R_X86_64_JUMP_SLOT @0x102a3a708 (0x752d6)

+Warning: Weak Symbol _ZTH16t_CantAllocCount not found, cannot apply R_X86_64_JUMP_SLOT @0x102a3a760 (0x75386)

+Using emulated /opt/games/barotrauma/libcoreclrtraceptprovider.so

+Error loading needed lib liblttng-ust.so.0

+Error loading one of needed lib

+Error initializing needed lib /opt/games/barotrauma/libcoreclrtraceptprovider.so

+Error loading needed lib liblttng-ust-tracepoint.so.0

+Warning: Cannot dlopen("liblttng-ust-tracepoint.so.0"/0x102924b64, 102)

+Error loading needed lib liblttng-ust-tracepoint.so.0

+Warning: Cannot dlopen("liblttng-ust-tracepoint.so.0"/0x102924b64, 102)

+Error initializing native libnuma.so.1 (last dlerror is libnuma.so.1: cannot open shared object file: No such file or directory)

+Using emulated /opt/box-libs/x86_64/libnuma.so.1

+Using emulated /opt/games/barotrauma/libclrjit.so

+Warning: Global Symbol _ZTH12t_ThreadType not found, cannot apply R_X86_64_GLOB_DAT @0x105b026c8 ((nil)) in /opt/games/barotrauma/libclrjit.so

+Warning: Global Symbol _ZTH16t_CantAllocCount not found, cannot apply R_X86_64_GLOB_DAT @0x105b026b0 ((nil)) in /opt/games/barotrauma/libclrjit.so

+Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x105b02750 (0x15c76)

+Warning: Weak Symbol _ZTH16t_CantAllocCount not found, cannot apply R_X86_64_JUMP_SLOT @0x105b027e0 (0x15d96)

+Warning: Weak Symbol _ZTH12t_ThreadType not found, cannot apply R_X86_64_JUMP_SLOT @0x105b027e8 (0x15da6)

+Error initializing native libnuma.so.1 (last dlerror is libnuma.so.1: cannot open shared object file: No such file or directory)

+Using emulated /opt/box-libs/x86_64/libnuma.so.1

+Error loading needed lib linux_steam_env.so

+Warning: Cannot dlopen("linux_steam_env.so"/0x10202da60, 1)

+Using emulated /opt/games/barotrauma/liblinux_steam_env.so

+Using emulated /opt/games/barotrauma/libSystem.Native.so

+Using emulated /opt/games/barotrauma/libsteam_api64.so

+Using emulated /opt/games/barotrauma/x64/libSDL2-2.0.so.0

+Using native(wrapped) libdbus-1.so.3

+Using native(wrapped) libX11.so.6

+Using native(wrapped) libXext.so.6

+Using native(wrapped) libxcb.so.1

+Using native(wrapped) libXau.so.6

+Using native(wrapped) libXdmcp.so.6

+Using native(wrapped) libXrandr.so.2

+Using native(wrapped) libXrender.so.1

+Using native(wrapped) libGL.so.1

+Error loading needed lib Microsoft.DiaSymReader.Native.amd64.dll

+Warning: Cannot dlopen("Microsoft.DiaSymReader.Native.amd64.dll"/0x10202cf50, 1)

+Error loading needed lib Microsoft.DiaSymReader.Native.amd64.dll

+Warning: Cannot dlopen("Microsoft.DiaSymReader.Native.amd64.dll"/0x10202cf50, 1)

+Using emulated /opt/games/barotrauma/libSystem.Security.Cryptography.Native.OpenSsl.so

+Using native(wrapped) libssl.so.3

+Using native(wrapped) libcrypto.so.3

+Look for SSL_state in loaded elfs

+Warning, function SSL_state not found in lib libssl.so.3

+Look for SSL_state in loaded elfs

+Warning, function SSL_state not found in lib libssl.so.3

+Look for SSL_state in loaded elfs

+Warning, function SSL_state not found in lib libssl.so.3

+Look for SSL_state in loaded elfs

+Warning, function SSL_state not found in lib libssl.so.3

+Look for ERR_put_error in loaded elfs

+Warning, function ERR_put_error not found in lib libcrypto.so.3

+Look for ERR_put_error in loaded elfs

+Warning, function ERR_put_error not found in lib libcrypto.so.3

+Look for ERR_put_error in loaded elfs

+Warning, function ERR_put_error not found in lib libcrypto.so.3

+Look for ERR_put_error in loaded elfs

+Warning, function ERR_put_error not found in lib libcrypto.so.3

+Unhandled exception. System.IO.DirectoryNotFoundException: Could not find a part of the path '/home/rico/.local/share/Daedalic Entertainment GmbH/Barotrauma'.

+   at System.IO.Enumeration.FileSystemEnumerator`1.CreateDirectoryHandle(String path, Boolean ignoreNotFound)

+   at System.IO.Enumeration.FileSystemEnumerator`1.Init()

+   at System.IO.Enumeration.FileSystemEnumerator`1..ctor(String directory, Boolean isNormalized, EnumerationOptions options)

+   at System.IO.Enumeration.FileSystemEnumerable`1..ctor(String directory, FindTransform transform, EnumerationOptions options, Boolean isNormalized)

+   at System.IO.Enumeration.FileSystemEnumerableFactory.UserEntries(String directory, String expression, EnumerationOptions options)

+   at System.IO.Directory.InternalEnumeratePaths(String path, String searchPattern, SearchTarget searchTarget, EnumerationOptions options)

+   at System.IO.Directory.GetFileSystemEntries(String path, String searchPattern, EnumerationOptions enumerationOptions)

+   at System.IO.Directory.GetFileSystemEntries(String path)

+   at Barotrauma.ToolBox.CorrectFilenameCase(String filename, Boolean& corrected, String directory) in C:\Git\Barotrauma\Barotrauma\BarotraumaShared\SharedSource\Utils\ToolBox.cs:line 90

+   at Barotrauma.ToolBox.CleanUpPathCrossPlatform(String path, Boolean correctFilenameCase, String directory) in C:\Git\Barotrauma\Barotrauma\BarotraumaShared\SharedSource\Utils\ToolBox.cs:line 618

+   at Barotrauma.IO.Validation.CanWrite(String path, Boolean isDirectory) in C:\Git\Barotrauma\Barotrauma\BarotraumaShared\SharedSource\Utils\SafeIO.cs:line 52

+   at Barotrauma.IO.SafeXML.SaveSafe(XDocument doc, String path, SaveOptions saveOptions, Boolean throwExceptions) in C:\Git\Barotrauma\Barotrauma\BarotraumaShared\SharedSource\Utils\SafeIO.cs:line 103

+   at Barotrauma.GameSettings.SaveCurrentConfig() in C:\Git\Barotrauma\Barotrauma\BarotraumaShared\SharedSource\Settings\GameSettings.cs:line 643

+   at Barotrauma.GameSettings.Init() in C:\Git\Barotrauma\Barotrauma\BarotraumaShared\SharedSource\Settings\GameSettings.cs:line 530

+   at Barotrauma.GameMain..ctor(String[] args) in C:\Git\Barotrauma\Barotrauma\BarotraumaClient\ClientSource\GameMain.cs:line 234

+   at Barotrauma.Program.Main(String[] args) in C:\Git\Barotrauma\Barotrauma\BarotraumaClient\ClientSource\Program.cs:line 57

+NativeBT: ./Barotrauma() [0x349f17b8]

+NativeBT: linux-vdso.so.1(__kernel_rt_sigreturn+0) [0x7fb63a57cc]

+NativeBT: /usr/lib/libc.so.6(+0x83bd0) [0x7fb6223bd0]

+NativeBT: /usr/lib/libc.so.6(gsignal+0x1c) [0x7fb61dddec]

+NativeBT: /usr/lib/libc.so.6(abort+0xf0) [0x7fb61ca7bc]

+NativeBT: [0x5a29eeec]

+EmulatedBT: ??? [0x110340]

+EmulatedBT: /opt/games/barotrauma/libcoreclr.so+51235b [0x10287235b]

+EmulatedBT: /opt/games/barotrauma/libcoreclr.so+512290 [0x102872290]

+EmulatedBT: ??? [0xffffff01]

+3792|SIGABRT @0x7fb6223bd0 (???(/usr/lib/libc.so.6+0x7fb6223bd0)) (x64pc=0x110353/???:"???", rsp=0x10202d3c8, stack=0x101830000:0x102030000 own=(nil) fp=0x10202d3e0), for accessing 0x3e800000ed0 (code=-6/prot=0), db=(nil)((nil):(nil)/(nil):(nil)/???:clean, hash:0/0) handler=(nil)

+RSP-0x20:0x000000010202da40 RSP-0x18:0x0000000000000001 RSP-0x10:0x000000010202e060 RSP-0x08:0x000000010202d3e0

+RSP+0x00:0x000000010287235b RSP+0x08:0x0000000000000000 RSP+0x10:0x0000000000000001 RSP+0x18:0x000000010202d410

+RAX:0x0000000000000000 RCX:0x0000000000000000 RDX:0x0000000000000000 RBX:0x0000000000000006 

+RSP:0x000000010202d3c8 RBP:0x000000010202d3e0 RSI:0x0000000102a832a0 RDI:0x0000000000000006 

+ R8:0x000000010202cde0  R9:0x0000000000000000 R10:0x000000010938ec58 R11:0x0000000000000082 

+R12:0x000000010202f510 R13:0x000000010202da40 R14:0x0000000000000001 R15:0x000000010202e060 

+./box64-start.sh: line 14:  3792 Aborted                 (core dumped) box64 "./Barotrauma"

+```

+

+### Tested on

+<!-- Machine on which it's has been tested on (like RPi4, OpenPandora, Odroid XU4...) -->

+Box64 with Dynarec v0.2.3 7e282c9

+

+Rock 5B, LFS, BSP kernel 5.10.160 rkr4.1, Gnome 44.2

+PAN_MESA_DEBUG=gofaster,gl3

+1080p, default game setting

+

+### Status

+**Previous behavior:** 

+<!-- If there is no known previous behavior (e.g. you're creating the issue) just put 'None reported' -->

+NOT working. 

+https://github.com/ptitSeb/box86-compatibility-list/issues/266

+

+**Current behavior:**

+<!-- Can be similar to your desciption, just shorter and more concise -->

+NOT working. 

+

+### Screenshots

+

+### OpenGL

+<!-- Did OpenGL is used. If yes, what profile (1.x, 2.x 3.x...). Also, is S3TC/DxTC used -->

+OpenGL 3

+

+### Additional Information

+<!-- Any additional information such as configuration or other comments -->

+https://store.steampowered.com/app/602960/Barotrauma/

+https://pcgamingwiki.com/wiki/Barotrauma