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+Pixelation issue in 16-bit color VGA graphics
+
+What happened:
+I ran the 9front installation ISO (here: http://r-36.net/9front/9front-3853.02ebd469f43a.iso.bz2) in QEMU, with a blank qcow2, using `qemu-system-i386 -hda 9front.qcow2.img -cdrom 9front-3853.02ebd469f43a.iso -boot d -vga std -m 1G`. During the console boot, I accept the default display settings (1024x768x16, VESA, PS2 mouse), and 9front proceeds to the GUI boot. However, every pixel is blurred, making text illegible and the GUI unusable.
+
+What I expected:
+Normal pixel rendering / normal display.
+
+Step by step instructions:
+0. Install QEMU 2.1.2 (I use Homebrew's bottle, `brew install qemu`)
+1. Download 9front ISO (9front-3853.02ebd469f43a.iso.bz2)
+2. Create new QEMU image: `qemu-img create -f qcow2 9front.qcow2.img 20G`.
+3. Boot 9front ISO: `qemu-system-i386 -hda 9front.qcow2.img -cdrom 9front-3853.02ebd469f43a.iso -boot d -vga std -m 1G`
+4. It displays a console boot screen; accept default args (local, glenda, 1024x768x16, vesa, ps2, etc...)
+5. GUI is drawn.
+6. Pixel are blurred and unreadable
+
+Details:
+This bug does not occur when 32 bit color is used, using the 1024x768x32. This bug does not occur when QEMU is built with SDL (in Homebrew, `brew install qemu --with-sdl`), although the console portion of 9front's boot runs significantly slower.
+
+System:
+OS X 10.9.5 x86-64
+Macbook Retina Late 2012
+Intel i7 Ivy Bridge dual core.
+
+Build:
+Homebrew's QEMU 2.1.2 bottle, which is build without GTK, SDL, or VDE.
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