summary refs log tree commit diff stats
path: root/results/scraper/launchpad-without-comments/1873339
diff options
context:
space:
mode:
Diffstat (limited to 'results/scraper/launchpad-without-comments/1873339')
-rw-r--r--results/scraper/launchpad-without-comments/18733397
1 files changed, 7 insertions, 0 deletions
diff --git a/results/scraper/launchpad-without-comments/1873339 b/results/scraper/launchpad-without-comments/1873339
new file mode 100644
index 000000000..fce196669
--- /dev/null
+++ b/results/scraper/launchpad-without-comments/1873339
@@ -0,0 +1,7 @@
+Qemu DOS Quake - 640x480 and above resolutions - Unable to load VESA palette in dos prompt and game crashing are not working 
+
+I have problem make Quake Demo working with 640x480+, with 320x200 working fine.
+I tried 3 virtual videocards settings: -vga cirrus 640x480 is not available, probably emulated GPU has not enough VRAM or some Vesa2 utility is needed. For -vga std and -vga vmware // 640x480 is available in game menu, but when i tried to set it, im getting: Unable to load VESA palette in dos prompt and game crashing.
+With vmware svgaII other Q2DOS 640x480 and 1024x768 its working fine, so it not working only with some games.
+
+  Qemu 4.2, its same on Linux and Windows.
\ No newline at end of file