id = 2905 title = "Windows Curses Display Infinite Loop" state = "opened" created_at = "2025-04-01T14:58:18.803Z" closed_at = "n/a" labels = ["GUI", "hostos: Windows", "workflow::Patch available"] url = "https://gitlab.com/qemu-project/qemu/-/issues/2905" host-os = "Windows 10 22H2" host-arch = "x86-64" qemu-version = "QEMU emulator version 9.2.91 (v10.0.0-rc1-12076-g50ecdaef16)" guest-os = "N/A" guest-arch = "x86-64" description = """The out-of-the-box `qemu-system-x86_64 -display curses` on Windows loops forever while displaying "VGA Blank Mode" instead of booting like `qemu-system-x86_64` does. This is caused by an infinite loop in the below simplified code in `curses_refresh` in `ui/curses.c`: ``` int chr; // ...trimmed while (1) { /* while there are any pending key strokes to process */ chr = console_getch(&maybe_keycode); if (chr == -1) break; // ...trimmed } ``` `console_getch` has return type `wint_t`. However, on Windows, `wint_t` is `unsigned short`. Therefore when `console_getch` returns -1, the -1 value of `unsigned short` will be silently converted into the `int` value 65535. This causes `65535 == -1` to always be false, and the loop will never break. I can send a patch to qemu-devel which retypes `chr` to `wint_t` and replaces occurences of -1 with `WEOF` (an alias for `(wint_t) -1`).""" reproduce = """1. Install `qemu-w64-setup-20250326.exe` Windows qemu from https://qemu.weilnetz.de/w64/2025/ 2. Run `./qemu-system-x86_64 -display curses` 3. "VGA Blank Mode" will appear on the screen forever""" additional = """"""