graphic: 0.761 device: 0.626 mistranslation: 0.407 risc-v: 0.372 boot: 0.369 performance: 0.337 semantic: 0.322 vnc: 0.319 socket: 0.309 VMM: 0.264 KVM: 0.243 TCG: 0.224 ppc: 0.213 kernel: 0.176 register: 0.166 virtual: 0.164 permissions: 0.161 architecture: 0.161 PID: 0.154 files: 0.153 arm: 0.140 i386: 0.123 debug: 0.110 assembly: 0.099 x86: 0.093 peripherals: 0.090 network: 0.069 user-level: 0.063 hypervisor: 0.059 Windows 98 videocard passthrough - unable to load higher resolution -Desktop, after some games crashes, without whole physical machine reset.. When you are using games which are using fullscreen switching resolutions (some old games are 640x480 or 800x600 max), videocard is often stuck after crash and whole Linux machine has to be rebooted, to fix it.. VM reboot is not enough. That stuck is strange one, after restart of machine, text mode is working fine, but graphical mode should be set to higher resolution (Load Windows 98 desktop) there is only black screen and screen input blinking. I simulated it with multiple videocards, graphical drivers, its quite often, full Linux reboot is always safe it. Im using right roms for my cards, because otherwise i get often even boot machine twice in one Linux boot session. Some there is need for some better card reset. Also some videocard reset on Linux level workaround would be nice. Simulated on Qemu 2.11 and 4.2 and Linux Mint 19.3, but my guess its whole KVM videocard passthrough problem. This is an automated cleanup. This bug report has been moved to QEMU's new bug tracker on gitlab.com and thus gets marked as 'expired' now. Please continue with the discussion here: https://gitlab.com/qemu-project/qemu/-/issues/254