graphic: 0.339 semantic: 0.216 mistranslation: 0.160 device: 0.088 VMM: 0.010 register: 0.009 socket: 0.009 debug: 0.009 user-level: 0.008 PID: 0.008 performance: 0.007 assembly: 0.007 vnc: 0.006 virtual: 0.006 arm: 0.006 boot: 0.005 risc-v: 0.004 files: 0.004 kernel: 0.004 network: 0.003 architecture: 0.003 permissions: 0.003 x86: 0.003 i386: 0.002 peripherals: 0.002 TCG: 0.002 ppc: 0.002 KVM: 0.001 hypervisor: 0.001 Absolute mouse mode is broken in SDL2 Description of problem: Absolute mouse mode is broken in SDL2. Bisected at 30aa105640b0a2a541744b6584d57c9a4b86debd. Relative mouse mode has never worked in stretched SDL2 Display for display controllers that passed through cursor data and have positions warped by HOST UI backend. It looks like 30aa105640b0a2a541744b6584d57c9a4b86debd tried to fix this but it didn't work out. Scaling **"relative motions"** isn't straight-forward as what the commit had expected. Absolute mouse mode mode has always worked in stretched SDL2 Display. 30aa105640b0a2a541744b6584d57c9a4b86debd broke it without fixing anything.