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Graphic glitches in Warcraft 3 1.26
bisected the issue to this commit: a5a7d9382ec09c89779ae66f3af2ca2255ea3003
glitches look like this:
<details>


</details>
and that's how the game menu should look like:
<details>
<summary>BOX64_DYNAREC=0</summary>


</details>
simply disabling bigblock (i thought that commit referenced something about it) partially fixes the glitches, but cripples the menu even further:
<details>
<summary>BOX64_DYNAREC_BIGBLOCK=0</summary>


</details>
and with the safest dynarec options, the menu is almost fine, with a different glitch affecting the water (x87double fixed the menu):
<details>
<summary>BOX64_DYNAREC_BIGBLOCK=0 BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_STRONGMEM=2 BOX64_DYNAREC_FASTROUND=0 BOX64_DYNAREC_FASTNAN=0 BOX64_DYNAREC_X87DOUBLE=1</summary>

</details>
none of those issues appeared on bc770d908af3c310e2e0cd9e1fdc7ca6e0e80fb3 (a5a7d9382ec09c89779ae66f3af2ca2255ea3003 - 1).
i've checked the issues, and it seems that no one reported exactly those glitches, but a comment at #1364 states that many games are broken on a version after march 11; the commit after which the issue happened was made on march 10, so i think they had exactly the same problem
i'm testing on android and my cpu is snapdragon 750G
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