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Dead Cells crash
I installed Dead Cells through steamcmd and attempted starting it with steamcmd running in the background.
The game crashes with the following error:
```
33317|SIGSEGV @0x9932193c (???(0x9932193c)) (x64pc=0xffff818b92c7/???:"???", rsp=0xffff8e9b1d50, stack=0xffff8e1b5000:0xffff8e9b5000 own=(nil) fp=0x40010000), for accessing 0xffffffff9621cf38 (code=1/prot=0), db=0x9907a6b0(0x9932191c:0x99321980/0xffff818b92b4:0xffff818b92d5/???:clean, hash:75271b03/75271b03) handler=0xffff8ea540a0
SIGNAL 11
$Type.init(/home/gitlab-runner/builds/YGjLkpLM/0/motion-twin/deadcells/client/.tools/haxe/std/hl/_std/Type.hx:42)
fun$25425(Achievements.hx:0)
33317|SIGSEGV @0xffff8f7de2ac (gsignal (/lib/aarch64-linux-gnu/libc.so.6)) (x64pc=0x26f53/???:"???", rsp=0xffff8e9b1980, stack=0xffff8e1b5000:0xffff8e9b5000 own=(nil) fp=0xffff8e9b1d60), for accessing 0x3e900008225 (code=-6/prot=0), db=(nil)((nil):(nil)/(nil):(nil)/???:clean, hash:0/0) handler=(nil)
```

The full console output is here: https://paste.debian.net/hidden/693ac897/