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Box64 not starting ark server
I get this error
"
Signal 11 caught.
cli: auth: rcon: dial tcp 127.0.0.1:3
2130: connect: connection refused
EngineCrashHandler: Signal=11
Signal 11 caught
EngineCrashHandler: Signal=11
waiting for rcon connection...
X64] NativeBT: . /ShooterGameServer()
[0x34a7acf4]
[BOX64] NativeBT: ./ShooterGameServer
() [0x34a7b324]
[[BOX64] NativeBT: linux-vdso.so.1(kernel_rt_sigreturn+0) [Oxffff8bd2a78c]
[BOX64] NativeBT: [Oxffff58853338]
[BOX64] NativeBT: linux-vdso.so.1(k
ernel rt_sigreturn+o) [Oxffffgbd2a78c]
[BOX64] NativeBT: /lib/aarch64-linux-
gnu/libc.so.6(gsignal+Oxdc) [Oxffff8b
babe6c]
[BOX64] NativeBT: /lib/aarch64-linux-
gnu/libc.so.6(abort+0x108) [Oxffff8bb98a60]
[BOX64] NativeBT: ./ShooterGameServer
() [Ox34a612e4]
[B0X64] NativeBT: ./ShooterGameServer
() [Ox35198b5c]
[BOX64] NativeBT: ./ShooterGameServer
[BOX64] NativeBT: ./ShooterGameServer
() [0x34a77e80]
[B0X64] NativeBT: ./ShooterGameServer
() [Ox34a79ccc]
[BOX64] NativeBT: ./ShooterGameServer
() [0x34a7a3ac]
[BOX64] NativeBT: ./ShooterGameServer
() [0x34a7acf4]
[BOX64] NativeBT: linux-vdso.so.1(k
ernel_rt_sigreturn+o) [Oxffff8bd2a78c]
[BOX64] NativeBT: ./ShooterGameServer
() [0x3519a1c8]
[BOX64] NativeBT: ./ShooterGameServer
() [0x34a60d04]
[BOX64] NativeBT: ./ShooterGameServer
() [0x34a77e80]
[BOX64] NativeBT: ./ShooterGameServer
() [0x34a79ccc]
[BOX64] NativeBT: ./ShooterGameServer
() [0x34a7a3ac]
[BO
[BOX64] EmulatedBT: box64(abort+0) [O
x30050080]
P:Ox0000ffff59cd12d0 RBP:0x0000ffff59
cd12d8 RSI:Ox000Offff89f3c5a0 RDI:Ox0
000000000000001
[BOX64] EmulatedBT: /home/container/S
hooterGame/Binaries/Linux/ShooterGame
Server+16aa477 [0x1aaa477]
R8:0x00000001c56f2000 R: 0x00000000
00000013 R1O:Ox0000000100001fff R11:0
x000000000000 1 000
[BOX64] EmulatedBT: /home/container/S
hooterGame/Binaries/Linux/ShooterGame
Server+172849b [0x1b2849b]
R12:0x0000000000000000 R13:0x00000000
043e911c R14:0x0000ffff59cd1400 R15:0
x00000000000000 20
[BOX64] EmulatedBT: /home/container/S
hooterGame/Binaries/Linux/ShooterGame
Server+1728814 [0x1b28814]
ES:0x002b CS:0x0033 SS:0x002b DS:0x00
2b FS:0x0043 GS:0x0053
[BOX64] EmulatedBT: ??? [Oxb]
[BOX64] 0501|SIGABRT @Oxffff8bbabe6c
(gsignal(/lib/aarch64-linux-gnu/libc
so.6)) (x64pc=0x30050093/"???", rsp=0
xffff59cd12d0, stack=0xffff59adb000:0
xffff59cdb000 own=0xffff59adb000 fp=0
xffff59cd12d8), for accessing 0x3e600
000020 (code=-6/prot=0), db=(nil)((ni
l):(nil)/(nil):(nil)/???:clean, hash:
0/0) handler=(nil)
RSP-Ox20:0x0000000001ab9fa0 RSP-Ox18:
O x0000000000000000 RSP-0x10 :0x0000000
062be9280 RSP-0x08:0x00000000000001fb
RSP+0x00:0x0000000001aaa477 RSP+0x08:
0x000Offff59cd13e8 RSP+0x10:0x0000000
001b2849b RSP+Ox18:0x0000000000000000
RAX : 0x0000000000000000 RCX :Ox00000000
00000000 RDX:Ox00000001c32f48a0 RBX:0
x0000000001ab9fa0
"
When box64 tries starting ./shootergame
I am using 4k page files so I know that's not the issue
For context I am trying to host an ark server on moonlight panel with an egg that uses box64 to run ./shootergame
However it seems the server crashes upon launch
Here is the info about my box64
"
[BOX64] Box64 with Dynarec v0.3.3 940
31794 built on Feb 24 2025 06:25:08
[BOX64] Dynarec for ARM64, with exten
sion: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2
[BOX64] Running on Neoverse-N1 with 4 cores, pagesize: 4096
"
|