summary refs log tree commit diff stats
path: root/config/charybdis.keymap
blob: b4797e8cc1fdf5e8f2fd9b09828428712973ed63 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/bt.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/outputs.h>

&lt {
    tapping-term-ms = <240>;
    flavor = "balanced";
    quick-tap-ms = <150>;
};

/ {

  keymap {
    compatible = "zmk,keymap";

        Base {
            label = "Base";
            bindings = <
   &kp TAB   &kp Q   &kp W      &kp E   &kp R      &kp T            &kp Y   &kp U      &kp I    &kp O       &kp P   &kp BSPC
   &kp ESC   &kp A   &kp S      &kp D   &kp F      &kp G            &kp H   &kp J      &kp K    &kp L  &lt 5 SEMI   &kp APOS
 &kp LSHFT   &kp Z   &kp X      &kp C   &kp V      &kp B            &kp N   &kp M  &kp COMMA  &kp DOT    &kp FSLH  &kp RSHIFT
                            &kp LCTRL   &kp SPACE  &mo 1          &kp RET   &mo 2
            >;
            trackball-bindings = <&tmv_coarse>;
        };

        Lower {
            label = "Lower";
            bindings = <
       &trans  &kp K_PP    &kp UP     &kp N1     &kp N2     &kp N3           &kp N7     &kp N8    &kp N9     &kp N0  &kp HOME   &trans
       &trans  &kp LEFT  &kp DOWN  &kp RIGHT     &kp N4     &kp N5           &kp N4     &kp N5    &kp N6  &kp RIGHT    &trans  &kp F10
 &kp LEFT_ALT    &trans    &trans     &trans  &kp MINUS   &kp PLUS           &kp N1     &kp N2    &kp N3    &kp DOT    &trans   &trans
                                    &kp LGUI     &kp SPACE  &trans          &kp RET  &kp RCTRL
            >;
        };

        Raise {
            label = "Raise";
            bindings = <
 &trans      &kp EXCL      &kp AT    &kp HASH      &kp DLLR  &kp PRCNT          &kp CARET   &kp AMPS  &kp KP_MULTIPLY  &kp LPAR  &kp RPAR    &kp DEL
 &trans    &bt BT_CLR  &bt BT_PRV  &bt BT_NXT  &bt BT_SEL 0      &to 3          &kp UNDER  &kp EQUAL         &kp LBKT  &kp RBKT  &kp BSLH  &kp GRAVE
 &trans  &out OUT_TOG      &trans      &trans        &trans     &trans          &kp MINUS   &kp PLUS         &kp LBRC  &kp RBRC  &kp PIPE  &kp TILDE
                                     &kp LGUI  &kp SPACE &kp LEFT_ALT             &kp RET     &trans
            >;
        };

        Game {
            label = "Game";
            bindings = <
 &trans  &trans  &trans  &trans        &trans  &trans          &trans         &trans  &trans  &trans  &trans  &trans
 &trans  &trans  &trans  &trans        &trans   &sl 4          &trans         &trans  &trans  &trans  &trans  &trans
 &trans  &trans  &trans  &trans        &trans  &trans          &trans         &trans  &trans  &trans  &trans   &to 0
                         &trans  &trans  &kp LEFT_ALT          &trans  &kp RIGHT_WIN
            >;
        };

        Game_++ {
            label = "Game ++";
            bindings = <
  &kt F5  &kp NUMBER_1  &kp NUMBER_2  &kp NUMBER_3  &kp NUMBER_4  &kp NUMBER_5          &kp LC(RA(Y))  &kp LC(RA(U))  &kp LC(RA(I))  &kp LC(RA(H))  &kp LC(RA(J))  &kp LC(RA(DEL))
   &to 3         &kp L         &kp O         &kp Y         &kp K         &kp G                 &trans         &trans         &trans         &trans         &trans       &kp LA(F4)
 &kp F10         &none         &to 0         &none  &kp NUMBER_6  &kp NUMBER_7                 &trans         &trans         &trans         &trans         &trans            &to 0
                                             &kp J         &kp I         &kp M                 &trans         &trans
            >;
        };
    };
};