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authorptitSeb <sebastien.chev@gmail.com>2021-07-04 23:27:35 +0200
committerGitHub <noreply@github.com>2021-07-04 23:27:35 +0200
commit10247fcf8529ebdfda7e2a6885f3cd58c9ad4b8c (patch)
tree696b6093f9de294a0d341aef1364386828934ec9
parentb1183e55fdf3468e9826d909531138bf620a7b18 (diff)
parent908641a414ff2e7c477e6dfc0e5e6e3c151182ea (diff)
downloadbox64-10247fcf8529ebdfda7e2a6885f3cd58c9ad4b8c.tar.gz
box64-10247fcf8529ebdfda7e2a6885f3cd58c9ad4b8c.zip
Merge pull request #19 from Jai-JAP/patch-1
Fix broken link and a typo in Readme.md
-rw-r--r--README.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md
index d256fdad..41fecb24 100644
--- a/README.md
+++ b/README.md
@@ -13,7 +13,7 @@ Because Box64 uses the native versions of some "system" libraries, like libc, li
 

 Box64 integrates a DynaRec (dynamic recompiler) for the ARM64 platform, providing a speed boost between 5 to 10 times faster than only using the interpreter. Some high level information on how the Dynarec work can be found [here](https://box86.org/2021/07/inner-workings-a-high%e2%80%91level-view-of-box86-and-a-low%e2%80%91level-view-of-the-dynarec/).

 

-Some x86 internal opcodes use parts of "Realmode X86 Emulator Library", see [x86primop.c](src/emu/x86primop.c) for copyright details

+Some x64 internal opcodes use parts of "Realmode X86 Emulator Library", see [x64primop.c](src/emu/x64primop.c) for copyright details

 

 <img src="Box64Icon.png" width="96" height="96">