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| author | ptitSeb <sebastien.chev@gmail.com> | 2021-03-13 14:11:17 +0100 |
|---|---|---|
| committer | ptitSeb <sebastien.chev@gmail.com> | 2021-03-13 14:11:17 +0100 |
| commit | 634f3c0f58c4dc998584c6e069298378781bf3cd (patch) | |
| tree | 85d423b248709e7961807a0ebbc4498e679bac55 | |
| parent | f3d3a8a8edc61fb2be201c05bfad727cb1888626 (diff) | |
| download | box64-634f3c0f58c4dc998584c6e069298378781bf3cd.tar.gz box64-634f3c0f58c4dc998584c6e069298378781bf3cd.zip | |
Bumped to v0.0.4
| -rw-r--r-- | CHANGELOG.md | 15 | ||||
| -rwxr-xr-x | src/box64version.h | 4 |
2 files changed, 15 insertions, 4 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 28a57fd4..e32aa637 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,17 @@ -Current version +v0.0.4 ====== -* Using box86 as a base, implemented most planned box64 part except dyanrec +* Added a lot of opcodes +* Added SDL1 and SDL2 wrapping +* OpenGL/GLU wrapping done +* libasound / libpulse wrapping done +* libopenal / libalure / libalut wrapping done +* Many X11 libs wrapped +* Added "install" with binfmt integration +* A few games are actualy starting now (old WorldOfGoo, Into The Breach, VVVVVV and Thimbeweed Park) + +v0.0.2 +====== +* Using box86 as a base, implemented most planned box64 part except dynarec * Wrapped a few libs * ELF loader a bit crude, but seems working * Signal handling implemented diff --git a/src/box64version.h b/src/box64version.h index fc52c4be..eb815133 100755 --- a/src/box64version.h +++ b/src/box64version.h @@ -3,6 +3,6 @@ #define BOX64_MAJOR 0 #define BOX64_MINOR 0 -#define BOX64_REVISION 3 +#define BOX64_REVISION 4 -#endif //__BOX64_VERSION_H_ \ No newline at end of file +#endif //__BOX64_VERSION_H_ |