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| author | ptitSeb <sebastien.chev@gmail.com> | 2025-06-06 15:31:49 +0200 |
|---|---|---|
| committer | ptitSeb <sebastien.chev@gmail.com> | 2025-06-06 15:31:49 +0200 |
| commit | 03d220b1d297a9e5be81760833b014edf9dfe7ab (patch) | |
| tree | e9e12073bbaa3bc5ecba317a1a1f1f9408cc92ac /debian | |
| parent | 053c4fd6bbdf767a65bea193198e17694ec154f5 (diff) | |
| download | box64-03d220b1d297a9e5be81760833b014edf9dfe7ab.tar.gz box64-03d220b1d297a9e5be81760833b014edf9dfe7ab.zip | |
Bumped version to v0.3.6
Diffstat (limited to 'debian')
| -rw-r--r-- | debian/changelog | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/debian/changelog b/debian/changelog index 7e8a3ded..9ef0eaa4 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,3 +1,15 @@ +box64 (0.3.6) unstable; urgency=low + +This version introduces wowbox64.dll for Hangover; the ability to use the Volatile Metadata of Windows executables for x64 wine; and some better x87/SSE/AVX handling + + => WowBox64 can be built directly from Box64 repo, and can be found in the CI artifacts also + => it also supports a subset of BOX64_XXXX settings, which can be set from command line or via a setting file ".box64rc" in the Wine prefix home + => Volatile Metadata, when present, allows only applying strong memory ordering when needed, as marked by the compiler, giving overall better performances + => The precision control bit of x87 is now handled, allowing some older games to run correctly + => More work has been done in the handling of precise NaN and Round handling in SSE & AVX opcodes + +-- Sebastien Chevalier <ptitseb@box86.org> Thu, 6 Jun 2025 10:30:33 -0100 + box64 (0.3.4) unstable; urgency=low * This version is Faster and more compatible |