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authorptitSeb <sebastien.chev@gmail.com>2025-01-31 14:30:19 +0100
committerptitSeb <sebastien.chev@gmail.com>2025-01-31 14:30:19 +0100
commit6b7afd7f8ef3404757c30ea73861c0fc00a5407c (patch)
treec2c839ef271d93ea2108aae66e2f4b11e52d7c53 /docs/USAGE.md
parenteb7858d23ac646a43c70120b18330786cdae0970 (diff)
downloadbox64-6b7afd7f8ef3404757c30ea73861c0fc00a5407c.tar.gz
box64-6b7afd7f8ef3404757c30ea73861c0fc00a5407c.zip
[DOCS] Fixed BIGBLOCK is 2 by default now
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1 files changed, 2 insertions, 2 deletions
diff --git a/docs/USAGE.md b/docs/USAGE.md
index bc4a69cd..accf29f2 100644
--- a/docs/USAGE.md
+++ b/docs/USAGE.md
@@ -542,8 +542,8 @@ Generate aligned atomics only (only available on Arm64 for now).
 Enable building bigger DynaRec code blocks for better performance.
 
  * 0: Do not try to build block as big as possible, suitable for programs using lots of threads and JIT, like Unity. 
- * 1: Build Dynarec block as big as possible. [Default]
- * 2: Build Dynarec block bigger, do not stop when block overlaps, but only for blocks in elf memory. 
+ * 1: Build Dynarec block as big as possible. 
+ * 2: Build Dynarec block bigger, do not stop when block overlaps, but only for blocks in elf memory. [Default]
  * 3: Build Dynarec block bigger, do not stop when block overlaps, for all type of memory, useful for wine programs. 
 
 ### BOX64_DYNAREC_CALLRET