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| author | Jai-JAP <parjailu@gmail.com> | 2021-07-12 10:52:59 +0530 |
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| committer | Jai-JAP <parjailu@gmail.com> | 2021-07-12 10:52:59 +0530 |
| commit | cc8f926d669aad7a05d439461dbbe89cd02bd6b3 (patch) | |
| tree | bc95696a1ddf596b0277ff1707a62445e59cb8ce /docs/USAGE.md | |
| parent | 486aa58b157c74d2d0623eecd08489fb520a5510 (diff) | |
| download | box64-cc8f926d669aad7a05d439461dbbe89cd02bd6b3.tar.gz box64-cc8f926d669aad7a05d439461dbbe89cd02bd6b3.zip | |
Moved documentation to "docs/" folder.
Diffstat (limited to 'docs/USAGE.md')
| -rwxr-xr-x | docs/USAGE.md | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/docs/USAGE.md b/docs/USAGE.md new file mode 100755 index 00000000..27afc08d --- /dev/null +++ b/docs/USAGE.md @@ -0,0 +1,147 @@ + +Usage +---- + +There are many environment variables to control Box64 behaviour. + +#### BOX64_LOG +Controls the Verbosity level of the logs + * 0: NONE : No message (except some fatal error). (Default.) + * 1: INFO : Show some minimum log (Example: librairies not found) + * 2: DEBUG : Details a lot of stuff (Example: relocations or functions called). + * 3: DUMP : All DEBUG plus DUMP of all ELF Info. + +#### BOX64_NOBANNER +Disables Box64 printing its version and build + * 0 : Enable printing its banner. (Default.) + * 1 : Disable printing its banner. + +#### BOX64_LD_LIBRARY_PATH +Path to look for x86_64 libraries. Default is current folder and `lib` in current folder. +Also, `/usr/lib/x86_64-linux-gnu` and `/lib/x86_64-linux-gnu` are added if they exist. + +#### BOX64_PATH +Path to look for x86_64 executable. Default is current folder and `bin` in current folder. + +#### BOX64_DLSYM_ERROR +Enables/Disables the logging of `dlsym` errors. + * 0 : Don't log `dlsym` errors. (Default.) + * 1 : Log dlsym errors. + +#### BOX64_TRACE_FILE +Send all log and trace to a file instead of `stdout` +Also, if name contains `%pid` then this is replaced by the actual PID of box64 instance +Use `stderr` to use this instead of default `stdout` + +#### BOX64_TRACE +Only on build with trace enabled. Trace allow the logging of all instruction executed, along with register dump + * 0 : No trace. (Default.) + * 1 : Trace enabled. Trace start after the initialisation of all depending libraries is done. + * symbolname : Trace only `symbolname` (trace is disable if the symbol is not found). + * 0xXXXXXXX-0xYYYYYYY : Trace only between the 2 addresses. + +#### BOX64_TRACE_INIT +Use BOX64_TRACE_INIT instead of BOX_TRACE to start trace before the initialisation of libraries and the running program + * 0 : No trace. (Default.) + * 1 : Trace enabled. The trace start with the initialisation of all depending libraries is done. + +#### BOX64_TRACE_START +Only on builds with trace enabled. + * NNNNNNN : Start trace only after NNNNNNNN opcode execute (number is an `uint64_t`). + +#### BOX64_TRACE_XMM +Only on builds with trace enabled. + * 0 : The XMM (i.e. SSE/SSE2) register will not be logged with the general and x86 registers. (Default.) + * 1 : Dump the XMM registers. + +#### BOX64_TRACE_EMM +Only on builds with trace enabled. + * 0 : The EMM (i.e. XMM/x87) register will not be logged with the general and x86 registers. (Default.) + * 1 : Dump the EMM registers. + +#### BOX64_TRACE_COLOR +Only on builds with trace enabled. + * 0 : The general registers will always be the default white color. (Default.) + * 1 : The general registers will change color in the dumps when they changed value. + +#### BOX64_LOAD_ADDR +Try to load at 0xXXXXXX main binary (if binary is a PIE) + * 0xXXXXXXXX : The load address . (Only active on PIE programs.) + +#### BOX64_NOSIGSEGV +Disable handling of SigSEGV. (Very useful for debugging.) + * 0 : Let the x86 program set sighandler for SEGV (Default.) + * 1 : Disable the handling of SigSEGV. + +#### BOX64_NOSIGILL +Disable handling of SigILL (to ease debugging mainly). + * 0 : Let x86 program set sighandler for Illegal Instruction + * 1 : Disables the handling of SigILL + +#### BOX64_X11THREADS +Call XInitThreads when loading X11. (This is mostly for old Loki games with the Loki_Compat library.) + * 0 : Don't force call XInitThreads. (Default.) + * 1 : Call XInitThreads as soon as libX11 is loaded. + +#### BOX64_X11GLX +Force libX11's GLX extension to be present. +* 0 : Do not force libX11's GLX extension to be present. +* 1 : GLX will always be present when using XQueryExtension. (Default.) + +#### BOX64_DYNAREC_DUMP +Enables/disables Box64's Dynarec's dump. + * 0 : Disable Dynarec's blocks dump. (Default.) + * 1 : Enable Dynarec's blocks dump. + * 2 : Enable Dynarec's blocks dump with some colors. + +#### BOX64_DYNAREC_LOG +Set the level of DynaRec's logs. + * 0 : NONE : No Logs for DynaRec. (Default.) + * 1 :INFO : Minimum Dynarec Logs (only unimplemented OpCode). + * 2 : DEBUG : Debug Logs for Dynarec (with details on block created / executed). + * 3 : VERBOSE : All of the above plus more. + +#### BOX64_DYNAREC +Enables/Disables Box64's Dynarec. + * 0 : Disables Dynarec. + * 1 : Enable Dynarec. (Default.) + +#### BOX64_DYNAREC_TRACE +Enables/Disables trace for generated code. + * 0 : Disable trace for generated code. (Default.) + * 1 : Enable trace for generated code (like regular Trace, this will slow down the program a lot and generate huge logs). + +#### BOX64_NODYNAREC +Forbid dynablock creation in the interval specified (helpfull for debugging behaviour difference between Dynarec and Interpretor) + * 0xXXXXXXXX-0xYYYYYYYY : define the interval where dynablock cannot start (inclusive-exclusive) + +#### BOX64_LIBGL + * libXXXX set the name for libGL (defaults to libGL.so.1). + * /PATH/TO/libGLXXX : Sets the name and path for libGL + You can also use SDL_VIDEO_GL_DRIVER + +#### BOX64_LD_PRELOAD + * XXXX[:YYYYY] force loading XXXX (and YYYY...) libraries with the binary + PreLoaded libs can be emulated or native, and are treated the same way as if they were comming from the binary + +#### BOX64_EMULATED_LIBS + * XXXX[:YYYYY] force lib XXXX (and YYYY...) to be emulated (and not wrapped) +Some games uses an old version of some libraries, with an ABI incompatible with native version. +Note that LittleInferno for example is auto detected, and libvorbis.so.0 is automatical added to emulated libs, and same for Don't Starve (and Together / Server variant) that use an old SDL2 too + +#### BOX64_ALLOWMISSINGLIBS +Allow Box64 to continue even if a library is missing. + * 0 : Box64 will stop if a library cannot be loaded. (Default.) + * 1 : Continue even if a needed library cannot be loaded. Unadvised, this will, in most cases, crash later on. + +#### BOX64_JITGDB + + * 0 : Just print the Segfault message on segfault (default) + * 1 : Launch `gdb` when a segfault, bus error or illegal instruction signal is trapped, attached to the offending process and go in an endless loop, waiting. + When in gdb, you need to find the correct thread yourself (the one with `my_box64signalhandler` in is stack) + then probably need to `finish` 1 or 2 functions (inside `usleep(..)`) and then you'll be in `my_box64signalhandler`, + just before the printf of the Segfault message. Then simply + `set waiting=0` to exit the infinite loop. + * 2 : Launch `gdbserver` when a segfault, bus error or illegal instruction signal is trapped, attached to the offending process, and go in an endless loop, waiting. + Use `gdb /PATH/TO/box64` and then `target remote 127.0.0.1:1234` to connect to the gdbserver (or use actual IP if not on the machine). After that, the procedure is the same as with ` BOX64_JITGDB=1`. + This mode can be usefullwhen programs redirect all console output to a file (like Unity3D Games) |