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authorRyan Fortner <71036629+ryanfortner@users.noreply.github.com>2021-11-22 13:14:05 -0500
committerGitHub <noreply@github.com>2021-11-22 13:14:05 -0500
commitb7f16075cab4cd70596458e128c7bc8ad38951f4 (patch)
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parentd09358575094d590e75d67a4da3e217f4d18a866 (diff)
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@@ -42,7 +42,7 @@ Usage
 

 There are a few environment variables to control the behaviour of Box64.

 

-See [here](USAGE.md) all the environment variables and what they do.

+See [here](USAGE.md) for all the environment variables and what they do.

 

 Note: Box64's Dynarec uses a mechanism with Memory Protection and a SegFault signal handler to handle JIT code. In simpler terms, if you want to use GDB to debug a running program that use JIT'd code (like mono/Unity3D), you will still have many "normal" segfaults triggering. It is suggested to use something like `handle SIGSEGV nostop` in GDB to not stop at each segfault, and maybe put a breakpoint inside `my_memprotectionhandler` in `signals.c` if you want to trap SegFaults.