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authorptitSeb <sebastien.chev@gmail.com>2022-10-27 18:42:07 +0200
committerptitSeb <sebastien.chev@gmail.com>2022-10-27 18:42:07 +0200
commitcfeb0626ccc6f335d95089bf6c4f7baecdce9c8a (patch)
tree27bb96cf9e28c9fb26749f7ae132925338565d66 /docs
parent3f2c4ed7943ac0985608e332948b40d873cc741c (diff)
downloadbox64-cfeb0626ccc6f335d95089bf6c4f7baecdce9c8a.tar.gz
box64-cfeb0626ccc6f335d95089bf6c4f7baecdce9c8a.zip
Added BOX64_SHOWBT env. var. to have a backtrace on segfault
Diffstat (limited to 'docs')
-rwxr-xr-xdocs/USAGE.md5
1 files changed, 5 insertions, 0 deletions
diff --git a/docs/USAGE.md b/docs/USAGE.md
index 26bfcdc2..f71daa17 100755
--- a/docs/USAGE.md
+++ b/docs/USAGE.md
@@ -90,6 +90,11 @@ Show Segfault signal even if a signal handler is present
  * 0 : Don"t force show the SIGSEGV analysis (Default.)

  * 1 : Show SIGSEGV detail, even if a signal handler is present

 

+#### BOX64_SHOWBT

+Show some Backtrace (Nativ e and Emulated) whgen a signal (SEGV, ILL or BUS) is caught

+ * 0 : Don"t show backtraces (Default.)

+ * 1 : Show Backtrace detail (for native, box64 is rename as the x86_64 binary run)

+

 #### BOX64_X11THREADS

 Call XInitThreads when loading X11. (This is mostly for old Loki games with the Loki_Compat library.)

  * 0 : Don't force call XInitThreads. (Default.)