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authorptitSeb <sebastien.chev@gmail.com>2023-07-09 12:38:48 +0200
committerptitSeb <sebastien.chev@gmail.com>2023-07-09 12:38:48 +0200
commitdabbca767f9de4fc4cf68252037de3061592eae2 (patch)
treebfc1dadad814a82a155c0c374097177b94154beb /src/include/library.h
parentca9bc1361943575724eb5152798aa208ed5eed6c (diff)
downloadbox64-dabbca767f9de4fc4cf68252037de3061592eae2.tar.gz
box64-dabbca767f9de4fc4cf68252037de3061592eae2.zip
[ELFLOADER] Added a check if lib version is compatible with what the elf loading it wants (helps Linux games on Steam)
Diffstat (limited to 'src/include/library.h')
-rwxr-xr-xsrc/include/library.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/include/library.h b/src/include/library.h
index ff48b691..b08927e0 100755
--- a/src/include/library.h
+++ b/src/include/library.h
@@ -15,7 +15,7 @@ typedef struct elfheader_s     elfheader_t;
 #define LIB_EMULATED    1
 #define LIB_UNNKNOW     -1
 
-library_t *NewLibrary(const char* path, box64context_t* box64);
+library_t *NewLibrary(const char* path, box64context_t* box64, elfheader_t* verneeded);
 int AddSymbolsLibrary(lib_t* maplib, library_t* lib, x64emu_t* emu);
 int FinalizeLibrary(library_t* lib, lib_t* local_maplib, int bindnow, x64emu_t* emu);