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authorptitSeb <sebastien.chev@gmail.com>2021-03-05 10:16:02 +0100
committerptitSeb <sebastien.chev@gmail.com>2021-03-05 10:16:02 +0100
commit7716633bf762db3e57e51e325d045d4a3eebdb50 (patch)
tree9a2bf4df911a4ed1c4acc2cfe8fb5f9faceb3342 /src/libtools/myalign.c
parent2e3c25f8e17fd73edd59d3e818e48e56f373c058 (diff)
downloadbox64-7716633bf762db3e57e51e325d045d4a3eebdb50.tar.gz
box64-7716633bf762db3e57e51e325d045d4a3eebdb50.zip
Added printf wrapped function and some VA_ARG work
Diffstat (limited to 'src/libtools/myalign.c')
-rwxr-xr-xsrc/libtools/myalign.c427
1 files changed, 427 insertions, 0 deletions
diff --git a/src/libtools/myalign.c b/src/libtools/myalign.c
new file mode 100755
index 00000000..c621fc64
--- /dev/null
+++ b/src/libtools/myalign.c
@@ -0,0 +1,427 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdint.h>
+#include <wchar.h>
+#include <sys/epoll.h>
+#include <fts.h>
+
+#include "x64emu.h"
+#include "emu/x64emu_private.h"
+#include "myalign.h"
+
+static int regs_abi[] = {_DI, _SI, _DX, _CX, _R8, _R9};
+
+void myStackAlign(x64emu_t* emu, const char* fmt, uint64_t* st, uint64_t* mystack, int xmm, int pos)
+{
+    
+    if(!fmt)
+        return;
+    // loop...
+    const char* p = fmt;
+    int state = 0;
+    #ifndef HAVE_LD80BITS
+    double d;
+    #endif
+    int x = 0;
+    while(*p)
+    {
+        switch(state) {
+            case 0:
+                switch(*p) {
+                    case '%': state = 1; ++p; break;
+                    default:
+                        ++p;
+                }
+                break;
+            case 1: // normal
+            case 2: // l
+            case 3: // ll
+            case 4: // L
+                switch(*p) {
+                    case '%': state = 0;  ++p; break; //%% = back to 0
+                    case 'l': ++state; if (state>3) state=3; ++p; break;
+                    case 'L': state = 4; ++p; break;
+                    case 'a':
+                    case 'A':
+                    case 'e':
+                    case 'E':
+                    case 'g':
+                    case 'G':
+                    case 'F':
+                    case 'f': state += 10; break;    //  float
+                    case 'd':
+                    case 'i':
+                    case 'o':
+                    case 'u':
+                    case 'x':
+                    case 'X': state += 20; break;   // int
+                    case 'h': ++p; break;  // ignored...
+                    case '\'':
+                    case '0':
+                    case '1':
+                    case '2':
+                    case '3':
+                    case '4':
+                    case '5':
+                    case '6':
+                    case '7':
+                    case '8':
+                    case '9':
+                    case '.': 
+                    case '+': 
+                    case '-': ++p; break; // formating, ignored
+                    case 'm': state = 0; ++p; break; // no argument
+                    case 'n':
+                    case 'p':
+                    case 'S':
+                    case 's': state = 30; break; // pointers
+                    case '$': ++p; break; // should issue a warning, it's not handled...
+                    case '*': *(mystack++) = *(st++); ++p; break; // fetch an int in the stack....
+                    case ' ': state=0; ++p; break;
+                    default:
+                        state=20; // other stuff, put an int...
+                }
+                break;
+            case 11:    //double
+            case 12:    //%lg, still double
+            case 13:    //%llg, still double
+                if(xmm) {
+                    *mystack = emu->xmm[x++].q[0];
+                    --xmm;
+                } else {
+                    *mystack = *st;
+                    st++; mystack++;
+                }
+                state = 0;
+                ++p;
+                break;
+            case 14:    //%LG long double
+                #ifdef HAVE_LD80BITS
+                memcpy(mystack, st, 16);
+                st+=2; mystack+=2;
+                #else
+                // there is no long double on ARM, so tranform that in a regular double
+                LD2D((void*)st, &d);
+                *mystack = *(uint64_t*)&d;
+                st+=2; mystack+=1;
+                #endif
+                state = 0;
+                ++p;
+                break;
+            case 20:    // fallback
+            case 21:
+            case 22:
+            case 23:    // 64bits int
+            case 24:    // normal int / pointer
+            case 30:
+                if(pos<6)
+                    *mystack = emu->regs[regs_abi[pos++]].q[0];
+                else {
+                    *mystack = *st;
+                    ++st;
+                }
+                ++mystack;
+                state = 0;
+                ++p;
+                break;
+            default:
+                // whattt?
+                state = 0;
+        }
+    }
+}
+#if 0
+void myStackAlignGVariantNew(const char* fmt, uint32_t* st, uint32_t* mystack)
+{
+    if (!fmt)
+        return;
+    
+    const char *p = fmt;
+    int state = 0;
+    int inblocks = 0;
+    int tmp;
+
+    do {
+        switch(state) {
+            case 0: // Nothing
+                switch(*p) {
+                    case 'b': // gboolean
+                    case 'y': // guchar
+                    case 'n': // gint16
+                    case 'q': // guint16
+                    case 'i': // gint32
+                    case 'u': // guint32
+                    case 'h': // gint32
+                    case 's': // const gchar*
+                    case 'o':
+                    case 'g':
+                    case 'v': // GVariant*
+                    case '*': // GVariant* of any type
+                    case '?': // GVariant* of basic type
+                    case 'r': // GVariant* of tuple type
+                        *mystack = *st;
+                        ++mystack;
+                        ++st;
+                        break;
+                    case 'x': // gint64
+                    case 't': // guint64
+                    case 'd': // gdouble
+                        if ((((uint32_t)mystack)&0x7)!=0)
+                            ++mystack;
+                        *(uint64_t*)mystack = *(uint64_t*)st;
+                        st+=2; mystack+=2;
+                        break;
+                    case '{':
+                    case '(': ++inblocks; break;
+                    case '}':
+                    case ')': --inblocks; break;
+                    case 'a': state = 1; break; // GVariantBuilder* or GVariantIter**
+                    case 'm': state = 2; break; // maybe types
+                    case '@': state = 3; break; // GVariant* of type [type]
+                    case '^': state = 4; break; // pointer value
+                    case '&': break; // pointer: do nothing
+                }
+                break;
+            case 1: // Arrays
+                switch(*p) {
+                    case '{':
+                    case '(': ++tmp; break;
+                    case '}':
+                    case ')': --tmp; break;
+                }
+                if (*p == 'a') break;
+                if (tmp == 0) {
+                    *mystack = *st;
+                    ++mystack;
+                    ++st;
+                    state = 0;
+                }
+                break;
+            case 2: // Maybe-types
+                switch(*p) {
+                    case 'b': // gboolean
+                    case 'y': // guchar
+                    case 'n': // gint16
+                    case 'q': // guint16
+                    case 'i': // gint32
+                    case 'u': // guint32
+                    case 'h': // gint32
+                    case 'x': // gint64
+                    case 't': // guint64
+                    case 'd': // gdouble
+                    case '{':
+                    case '}':
+                    case '(':
+                    case ')':
+                        // Add a gboolean or gboolean*, no char increment
+                        *mystack = *st;
+                        ++mystack;
+                        ++st;
+                        --p;
+                        state = 0;
+                        break;
+                    case 'a': // GVariantBuilder* or GVariantIter**
+                    case 's': // const gchar*
+                    case 'o':
+                    case 'g':
+                    case 'v': // GVariant*
+                    case '@': // GVariant* of type [type]
+                    case '*': // GVariant* of any type
+                    case '?': // GVariant* of basic type
+                    case 'r': // GVariant* of tuple type
+                    case '&': // pointer
+                    case '^': // pointer value
+                        // Just maybe-NULL
+                        --p;
+                        state = 0;
+                        break;
+
+                    default: // Default to add a gboolean & reinit state?
+                        *mystack = *st;
+                        ++mystack;
+                        ++st;
+                        --p;
+                        state = 0;
+                }
+                break;
+            case 3: // GVariant*
+                switch(*p) {
+                    case '{':
+                    case '(': ++tmp; break;
+                    case '}':
+                    case ')': --tmp; break;
+                    case 'a': // GVariantBuilder* or GVariantIter**
+                        do { ++p; } while(*p == 'a'); // Use next character which is not an array (array definition)
+                        switch(*p) {
+                            case '{':
+                            case '(': ++tmp; break;
+                            case '}':
+                            case ')': --tmp; break;
+                        }
+                        break;
+                }
+                if (tmp == 0) {
+                    *mystack = *st;
+                    ++mystack;
+                    ++st;
+                    state = 0;
+                }
+                break;
+            case 4: // ^
+                if (*p == 'a') state = 5;
+                else if (*p == '&') state = 8;
+                else state = 0; //???
+                break;
+            case 5: // ^a
+                if ((*p == 's') || (*p == 'o') || (*p == 'y')) {
+                    *mystack = *st;
+                    ++mystack;
+                    ++st;
+                    state = 0;
+                } else if (*p == '&') state = 6;
+                else if (*p == 'a') state = 7;
+                else state = 0; //???
+                break;
+            case 6: // ^a&
+                if ((*p == 's') || (*p == 'o')) {
+                    *mystack = *st;
+                    ++mystack;
+                    ++st;
+                    state = 0;
+                } else if (*p == 'a') state = 7;
+                else state = 0; //???
+                break;
+            case 7: // ^aa / ^a&a
+                if (*p == 'y') {
+                    *mystack = *st;
+                    ++mystack;
+                    ++st;
+                    state = 0;
+                } else state = 0; //???
+            case 8: // ^&
+                if (*p == 'a') state = 9;
+                else state = 0; //???
+            case 9: // ^&a
+                if (*p == 'y') {
+                    *mystack = *st;
+                    ++mystack;
+                    ++st;
+                    state = 0;
+                } else state = 0; //???
+        }
+        ++p;
+    } while (*p && (inblocks || state));
+}
+
+void myStackAlignW(const char* fmt, uint32_t* st, uint32_t* mystack)
+{
+    // loop...
+    const wchar_t* p = (const wchar_t*)fmt;
+    int state = 0;
+    double d;
+    while(*p)
+    {
+        switch(state) {
+            case 0:
+                switch(*p) {
+                    case '%': state = 1; ++p; break;
+                    default:
+                        ++p;
+                }
+                break;
+            case 1: // normal
+            case 2: // l
+            case 3: // ll
+            case 4: // L
+                switch(*p) {
+                    case '%': state = 0;  ++p; break; //%% = back to 0
+                    case 'l': ++state; if (state>3) state=3; ++p; break;
+                    case 'L': state = 4; ++p; break;
+                    case 'a':
+                    case 'A':
+                    case 'e':
+                    case 'E':
+                    case 'g':
+                    case 'G':
+                    case 'F':
+                    case 'f': state += 10; break;    //  float
+                    case 'd':
+                    case 'i':
+                    case 'o':
+                    case 'u':
+                    case 'x':
+                    case 'X': state += 20; break;   // int
+                    case 'h': ++p; break;  // ignored...
+                    case '\'':
+                    case '0':
+                    case '1':
+                    case '2':
+                    case '3':
+                    case '4':
+                    case '5':
+                    case '6':
+                    case '7':
+                    case '8':
+                    case '9':
+                    case '.': 
+                    case '+': 
+                    case '-': ++p; break; // formating, ignored
+                    case 'm': state = 0; ++p; break; // no argument
+                    case 'n':
+                    case 'p':
+                    case 'S':
+                    case 's': state = 30; break; // pointers
+                    case '$': ++p; break; // should issue a warning, it's not handled...
+                    case '*': *(mystack++) = *(st++); ++p; break; //fetch an int in the stack
+                    case ' ': state=0; ++p; break;
+                    default:
+                        state=20; // other stuff, put an int...
+                }
+                break;
+            case 11:    //double
+            case 12:    //%lg, still double
+            case 13:    //%llg, still double
+            case 23:    // 64bits int
+                if((((uint32_t)mystack)&0x7)!=0)
+                    mystack++;
+                *(uint64_t*)mystack = *(uint64_t*)st;
+                st+=2; mystack+=2;
+                state = 0;
+                ++p;
+                break;
+            case 14:    //%LG long double
+                #ifdef HAVE_LD80BITS
+                if((((uint32_t)mystack)&0x7)!=0)
+                    mystack++;
+                memcpy(mystack, st, 10);
+                st+=3; mystack+=3;
+                #else
+                // there is no long double on ARM, so tranform that in a regular double
+                LD2D((void*)st, &d);
+                if((((uint32_t)mystack)&0x7)!=0)
+                    mystack++;
+                *(uint64_t*)mystack = *(uint64_t*)&d;
+                st+=3; mystack+=2;
+                #endif
+                state = 0;
+                ++p;
+                break;
+            case 20:    // fallback
+            case 21:
+            case 22:
+            case 24:    // normal int / pointer
+            case 30:
+                *mystack = *st;
+                ++mystack;
+                ++st;
+                state = 0;
+                ++p;
+                break;
+            default:
+                // whattt?
+                state = 0;
+        }
+    }
+}
+#endif