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authorrajdakin <rajdakin@gmail.com>2021-04-11 17:53:23 +0200
committerrajdakin <rajdakin@gmail.com>2021-04-11 17:53:23 +0200
commit72a505a3e885c2e180a6da51e0640953f956258d (patch)
tree70e76f79cacd131b6c54d44aaa8ab2b4f02194fa /src/main.c
parent550d252386d0a4d2bdb77de7264f6ab1bad98042 (diff)
downloadbox64-72a505a3e885c2e180a6da51e0640953f956258d.tar.gz
box64-72a505a3e885c2e180a6da51e0640953f956258d.zip
General improvements to box64 and fixed some SDL2 functions
Diffstat (limited to 'src/main.c')
-rwxr-xr-xsrc/main.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main.c b/src/main.c
index 3fb8d9a0..554d75a7 100755
--- a/src/main.c
+++ b/src/main.c
@@ -805,11 +805,11 @@ int main(int argc, const char **argv, const char **env) {
         AddPath("libudev.so.0", &my_context->box64_emulated_libs, 0);
         box64_steam = 1;
     }
-    // special case for steam-runtime-check-requirements to fake 64bits suport
+    /*// special case for steam-runtime-check-requirements to fake 64bits suport
     if(strstr(prgname, "steam-runtime-check-requirements")==prgname) {
         printf_log(LOG_INFO, "steam-runtime-check-requirements detected, faking All is good!\n");
         exit(0);    // exiting, not testing anything
-    }
+    }*/
     // special case for UnrealLinux.bin, it doesn't like "full path resolution"
     if(!strcmp(prog, "UnrealLinux.bin") && my_context->argv[0]) {
         free(my_context->argv[0]);