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authorptitSeb <sebastien.chev@gmail.com>2024-11-07 15:52:39 +0100
committerptitSeb <sebastien.chev@gmail.com>2024-11-07 15:52:39 +0100
commit51c673e62d1ebe154e53c78e7bf8e5e0d4c4016d (patch)
treea79eac5cc125186450835e41c5b6142ae0dcbb1d /src
parent56bd83f6fbcf46699e28eb4164360f6fbd64a1ed (diff)
downloadbox64-51c673e62d1ebe154e53c78e7bf8e5e0d4c4016d.tar.gz
box64-51c673e62d1ebe154e53c78e7bf8e5e0d4c4016d.zip
[BOX32][WRAPPER] Added 1 more sdl2 wrapped function (Crimsonland works now)
Diffstat (limited to 'src')
-rw-r--r--src/wrapped32/wrappedsdl2_private.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/wrapped32/wrappedsdl2_private.h b/src/wrapped32/wrappedsdl2_private.h
index 5634a7a4..05b090f3 100644
--- a/src/wrapped32/wrappedsdl2_private.h
+++ b/src/wrapped32/wrappedsdl2_private.h
@@ -300,7 +300,7 @@ GO(SDL_GetYUVConversionModeForResolution, uFii)
 //GO(SDL_GL_BindTexture, iFppp)
 GO(SDL_GL_CreateContext, pFp)
 GO(SDL_GL_DeleteContext, vFp)
-//GO(SDL_GL_ExtensionSupported, iFp)
+GO(SDL_GL_ExtensionSupported, iFp)
 GO(SDL_GL_GetAttribute, iFup)
 GO(SDL_GL_GetCurrentContext, pFv)
 GO(SDL_GL_GetCurrentWindow, pFv)