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| author | ptitSeb <sebastien.chev@gmail.com> | 2024-10-08 20:29:40 +0200 |
|---|---|---|
| committer | ptitSeb <sebastien.chev@gmail.com> | 2024-10-08 20:29:40 +0200 |
| commit | 8850a1107219024d5540c18d2dda18cdfaeaf73c (patch) | |
| tree | d555e40d81874e210202de09c3edf8f25bb53ca6 /src | |
| parent | 499338e80dc1576eb98f1bd881367530ff7a9a3e (diff) | |
| download | box64-8850a1107219024d5540c18d2dda18cdfaeaf73c.tar.gz box64-8850a1107219024d5540c18d2dda18cdfaeaf73c.zip | |
[BOX32] Added some more libSDL2 wrapped function (now linux limbo works, with gamepad)
Diffstat (limited to 'src')
| -rw-r--r-- | src/wrapped32/generated/functions_list.txt | 1 | ||||
| -rw-r--r-- | src/wrapped32/generated/wrapper32.c | 2 | ||||
| -rw-r--r-- | src/wrapped32/generated/wrapper32.h | 1 | ||||
| -rw-r--r-- | src/wrapped32/wrappedsdl2_private.h | 46 |
4 files changed, 27 insertions, 23 deletions
diff --git a/src/wrapped32/generated/functions_list.txt b/src/wrapped32/generated/functions_list.txt index 3eeee705..e868a93b 100644 --- a/src/wrapped32/generated/functions_list.txt +++ b/src/wrapped32/generated/functions_list.txt @@ -50,6 +50,7 @@ #() uFp -> uFp #() uFS -> uFS #() uFX -> uFX +#() UFv -> UFv #() UFi -> UFi #() UFu -> UFu #() UFp -> UFp diff --git a/src/wrapped32/generated/wrapper32.c b/src/wrapped32/generated/wrapper32.c index 0a4dbe75..bd27807a 100644 --- a/src/wrapped32/generated/wrapper32.c +++ b/src/wrapped32/generated/wrapper32.c @@ -140,6 +140,7 @@ typedef uint32_t (*uFU_t)(uint64_t); typedef uint32_t (*uFp_t)(void*); typedef uint32_t (*uFS_t)(void*); typedef uint32_t (*uFX_t)(void*); +typedef uint64_t (*UFv_t)(void); typedef uint64_t (*UFi_t)(int32_t); typedef uint64_t (*UFu_t)(uint32_t); typedef uint64_t (*UFp_t)(void*); @@ -1623,6 +1624,7 @@ void uFU_32(x64emu_t *emu, uintptr_t fcn) { uFU_t fn = (uFU_t)fcn; R_EAX = (uint void uFp_32(x64emu_t *emu, uintptr_t fcn) { uFp_t fn = (uFp_t)fcn; R_EAX = (uint32_t)fn(from_ptriv(R_ESP + 4)); } void uFS_32(x64emu_t *emu, uintptr_t fcn) { uFS_t fn = (uFS_t)fcn; R_EAX = (uint32_t)fn(io_convert32(from_ptriv(R_ESP + 4))); } void uFX_32(x64emu_t *emu, uintptr_t fcn) { uFX_t fn = (uFX_t)fcn; R_EAX = (uint32_t)fn(getDisplay(from_ptriv(R_ESP + 4))); } +void UFv_32(x64emu_t *emu, uintptr_t fcn) { UFv_t fn = (UFv_t)fcn; ui64_t r; r.u = (uint64_t)fn(); R_EAX = r.d[0]; R_EDX = r.d[1]; } void UFi_32(x64emu_t *emu, uintptr_t fcn) { UFi_t fn = (UFi_t)fcn; ui64_t r; r.u = (uint64_t)fn(from_ptri(int32_t, R_ESP + 4)); R_EAX = r.d[0]; R_EDX = r.d[1]; } void UFu_32(x64emu_t *emu, uintptr_t fcn) { UFu_t fn = (UFu_t)fcn; ui64_t r; r.u = (uint64_t)fn(from_ptri(uint32_t, R_ESP + 4)); R_EAX = r.d[0]; R_EDX = r.d[1]; } void UFp_32(x64emu_t *emu, uintptr_t fcn) { UFp_t fn = (UFp_t)fcn; ui64_t r; r.u = (uint64_t)fn(from_ptriv(R_ESP + 4)); R_EAX = r.d[0]; R_EDX = r.d[1]; } diff --git a/src/wrapped32/generated/wrapper32.h b/src/wrapped32/generated/wrapper32.h index 9412ca8b..966924bd 100644 --- a/src/wrapped32/generated/wrapper32.h +++ b/src/wrapped32/generated/wrapper32.h @@ -91,6 +91,7 @@ void uFU_32(x64emu_t *emu, uintptr_t fnc); void uFp_32(x64emu_t *emu, uintptr_t fnc); void uFS_32(x64emu_t *emu, uintptr_t fnc); void uFX_32(x64emu_t *emu, uintptr_t fnc); +void UFv_32(x64emu_t *emu, uintptr_t fnc); void UFi_32(x64emu_t *emu, uintptr_t fnc); void UFu_32(x64emu_t *emu, uintptr_t fnc); void UFp_32(x64emu_t *emu, uintptr_t fnc); diff --git a/src/wrapped32/wrappedsdl2_private.h b/src/wrapped32/wrappedsdl2_private.h index 5049c7f6..5445f22a 100644 --- a/src/wrapped32/wrappedsdl2_private.h +++ b/src/wrapped32/wrappedsdl2_private.h @@ -230,8 +230,8 @@ GO(SDL_GetNumTouchFingers, iFu) GO(SDL_GetNumVideoDisplays, iFv) GO(SDL_GetNumVideoDrivers, iFv) //GOM(SDL_GetOriginalMemoryFunctions, -//GO(SDL_GetPerformanceCounter, UFv) -//GO(SDL_GetPerformanceFrequency, LFv) +GO(SDL_GetPerformanceCounter, UFv) +GO(SDL_GetPerformanceFrequency, UFv) //GO(SDL_GetPixelFormatName, pFu) //GO(SDL_GetPlatform, pFv) //GO(SDL_GetPointDisplayIndex, iFp) @@ -316,32 +316,32 @@ GO(SDL_GL_UnbindTexture, iFp) GO(SDL_GL_UnloadLibrary, vFv) //GO(SDL_GUIDToString, vFUUpi) GO(SDL_HapticClose, vFp) -//GO(SDL_HapticDestroyEffect, vFpi) -//GO(SDL_HapticEffectSupported, iFpp) -//GO(SDL_HapticGetEffectStatus, iFpi) -//GO(SDL_HapticIndex, iFp) -//GO(SDL_HapticName, pFi) -//GO(SDL_HapticNewEffect, iFpp) -//GO(SDL_HapticNumAxes, iFp) -//GO(SDL_HapticNumEffects, iFp) -//GO(SDL_HapticNumEffectsPlaying, iFp) -//GO(SDL_HapticOpen, pFi) -//GO(SDL_HapticOpened, iFi) +GO(SDL_HapticDestroyEffect, vFpi) +GO(SDL_HapticEffectSupported, iFpp) +GO(SDL_HapticGetEffectStatus, iFpi) +GO(SDL_HapticIndex, iFp) +GO(SDL_HapticName, pFi) +GO(SDL_HapticNewEffect, iFpp) +GO(SDL_HapticNumAxes, iFp) +GO(SDL_HapticNumEffects, iFp) +GO(SDL_HapticNumEffectsPlaying, iFp) +GO(SDL_HapticOpen, pFi) +GO(SDL_HapticOpened, iFi) GO(SDL_HapticOpenFromJoystick, pFp) -//GO(SDL_HapticOpenFromMouse, pFv) +GO(SDL_HapticOpenFromMouse, pFv) GO(SDL_HapticPause, iFp) GO(SDL_HapticQuery, uFp) GO(SDL_HapticRumbleInit, iFp) GO(SDL_HapticRumblePlay, iFpfu) - GO(SDL_HapticRumbleStop, iFp) - GO(SDL_HapticRumbleSupported, iFp) -//GO(SDL_HapticRunEffect, iFpiu) -//GO(SDL_HapticSetAutocenter, iFpi) -//GO(SDL_HapticSetGain, iFpi) -//GO(SDL_HapticStopAll, iFp) -//GO(SDL_HapticStopEffect, iFpi) -//GO(SDL_HapticUnpause, iFp) -//GO(SDL_HapticUpdateEffect, iFpip) +GO(SDL_HapticRumbleStop, iFp) +GO(SDL_HapticRumbleSupported, iFp) +GO(SDL_HapticRunEffect, iFpiu) +GO(SDL_HapticSetAutocenter, iFpi) +GO(SDL_HapticSetGain, iFpi) +GO(SDL_HapticStopAll, iFp) +GO(SDL_HapticStopEffect, iFpi) +GO(SDL_HapticUnpause, iFp) +GO(SDL_HapticUpdateEffect, iFpip) //GOM(SDL_Has3DNow, iFv) //GOM(SDL_HasAltiVec, iFv) //GOM(SDL_HasAVX, iFv) |