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| -rw-r--r-- | CHANGELOG.md | 7 | ||||
| -rw-r--r-- | README.md | 2 |
2 files changed, 8 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 3183a2fe..f361707d 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,10 @@ +Current Version +====== +* A few more opcode added to the Interpretor and the Dynarec +* Improved Native Function calling +* Added some function to limit allocated memory to 47bits space (for Wine) +* Improved and Fixed the functions to limit allocated memory to 32bits space + v0.1.0 ====== * Improvement to ElfLoader diff --git a/README.md b/README.md index 26023bd3..b36ab412 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ Linux Userspace x86_64 Emulator with a twist Box64 lets you run x86_64 Linux programs (such as games) on non-x86_64 Linux systems, like ARM (host system needs to be 64bit little-endian). -Because Box64 uses the native versions of some "system" libraries, like libc, libm, SDL, and OpenGL, it's easy to integrate and use with most applications, and performance can be surprisingly high in some cases. +Because Box64 uses the native versions of some "system" libraries, like libc, libm, SDL, and OpenGL, it's easy to integrate and use with most applications, and performance can be surprisingly high in many cases. Take a look at thoses bench analysis for an example: https://box86.org/index.php/2021/06/27/game-performances/ Box64 integrates a DynaRec (dynamic recompiler) for the ARM64 platform, providing a speed boost between 5 to 10 times faster than only using the interpreter. |