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Diffstat (limited to 'docs')
| -rw-r--r-- | docs/CHANGELOG.md | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/docs/CHANGELOG.md b/docs/CHANGELOG.md index 3f4c59f4..888d5b3a 100644 --- a/docs/CHANGELOG.md +++ b/docs/CHANGELOG.md @@ -1,3 +1,25 @@ +v0.2.8 +====== +* Wrapping: More libs and function wrapping (gtk3, vulkan...) +* Reworked X11 Callback handling, for better stability +* Reworked exit and the load/unload of libs and symbol resolution +* Some more profiles in box64rc +* Better way to rename executable (including wine ones) so driver like mesa can apply the correct profile +* Reworked memory managment in the Dynarec, limiting amount of dynamic allocation +* Improved memory tracking and managment. Also introduce BOX64_MMAP32 to force 32bits compatible mmap for external libs (like mesa) +=> Allow Vulkan drvier on Wine/WOW64 games to allocate 32bits compatible memory, allowing dxvk on 32bits. +* Reworked memory managment in the Dynarec, limiting amount of dynamic allocation +* Lots of improvments in x87 handling (virtual stack, rounding, ffree, etc.) +=> should improve games stability +* Dynarec: ARM64 some opcodes optimisation, especialy shift and rotation ones +* Dynarec: RV64 lots of opcoded added. +=> Some games on linux now have a good speed. Game on Wine are still a bit slow, and dxvk still have issues +* Dynarec: Added Loogarch backend! Note that Loongarch are 16K pagesize platform by default. +=> Linux games are running, and with good speed, especialy on 3A6000 platforms. Games on Wine are not working yet due to 16k pagesize limitation +* Dynarec: Better handling of large block in the dynarec +* Dynarec: Lots of improvments and fixes to BOX86_DYNAREC_CALLRET optimisation. +=> It can be used on more software now, and combine with BOX64_DYNAREC_BOGBLOCKS 2 or 3 can gives some good speed boosts. + v0.2.6 ====== * X64Libs: Updated libstdc++ & libgcc_s |