| Commit message (Collapse) | Author | Age | Files | Lines |
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remove executable bits
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Closes: #895
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currently, it seems buggy and making more harm then good
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conservative settings when loaded (should help #813) and probably other java based games/apps)
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better without now
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time and compare states
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(works well on box64, with up to 30% more speed)
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probably other too)
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handle HotPages (faster but crashy)
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not handle them
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not handle them
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introducing BOX64_DYNAREC_FASTROUND to ignore that)
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found (and move some essential detection there)
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MonoBleedingEdge (and disable that for 3dSen)
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of CALL/RET opcode, not compatible with JIT/Dynarec)
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BOX64_DYNAREC_FASTNAN env. var. to keep old faster behaviour selectable)
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use it
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method as BOX64_DYNAREC_STRONGMEM=2
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it when libmonobdgcw-2.0.so is detected (should help #110 and #158 at least)
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program loading libmonodbwgc-2.0.so
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and a JIT (help RimWorld Linux, but not enough to be 100% stable)
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