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* [ENV] Initial refactor of env variables infrastructure (#2274)Yang Liu2025-01-211-8/+8
* [WRAPPER] Added support of BOX64_MAXCPU in wrapped SDL2, plus some various ot...ptitSeb2025-01-091-2/+19
* [BOX32][WRAPPER] Added a bunch of wrapped 32bits functions, and fixed a few e...ptitSeb2024-09-301-2/+2
* [BOX32][WRAPPER] Added more SDL2 and freetype function, and fixed missing fon...ptitSeb2024-09-291-5/+5
* [BOX32][WRAPPER] Wrapped more SDL2 functions (#1881)Yang Liu2024-09-271-9/+5
* [WRAPPED] Removed GOS, renamed GODW into GOWD (#1797)rajdakin2024-09-051-2/+0
* Fixes (#1659)rajdakin2024-07-091-21/+21
* Workaround on a race condition on SDL_GetThreadID (#1530)Yang Liu2024-05-241-0/+11
* Wrapped libraries refactor (#1257)rajdakin2024-02-101-8/+7
* Fixes (#1207)rajdakin2024-01-181-1/+1
* Added BOX64_SDL2_JGUID, a workaround for game using old SDL_GetJoystickGUIDIn...ptitSeb2023-10-111-1/+2
* Updated wrapping of SDL_GetJoystickGUIDInfo with latest version (will help #1...ptitSeb2023-10-101-2/+2
* Merge pull request #896 from josch/exeptitSeb2023-07-211-0/+0
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| * remove executable bitsJohannes Schauer Marin Rodrigues2023-07-211-0/+0
* | Removed useless box64context_t parameter to RunFunction and friendptitSeb2023-07-091-5/+5
* | [WRAPPER] Used RunFunctionFmt for better sign-extend handling (#768)Yang Liu2023-05-071-11/+11
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* Added back the load of libGL when using GL in SDL2 (fixed regression with Nuc...ptitSeb2023-03-051-0/+8
* Refactored OpenGL symbol fetching and managmentptitSeb2023-03-051-61/+2
* Added box64rc configuration file handlingptitSeb2022-11-271-3/+2
* Small refactor and simplification of library_t structure and box64context_tptitSeb2022-10-191-13/+13
* Backport SDL_DYNAPI_entry wrapper from box86. (#374)João Henrique2022-08-061-0/+63
* Changed various log level for libdl file open errorptitSeb2022-07-091-5/+5
* Small change to avoid wlib_t declaration in wrappedlibs.h (from box86)ptitSeb2022-05-091-1/+1
* Some refactor on wrapped lib handling, to limit calloc/free used and get more...ptitSeb2022-05-091-103/+13
* Wrapped Vulkan librariesptitSeb2021-11-211-6/+5
* Fixed SDL_Log wrapped functionptitSeb2021-10-231-1/+1
* More untested support for loongarch64 va_listptitSeb2021-09-261-1/+6
* Fixed SDL2 build, allowing to include structures in function signaturesrajdakin2021-08-011-11/+9
* Added fallback for SDL_GetJoystickGUIDInfo wrapped function if not in native ...ptitSeb2021-07-051-1/+25
* Improved custom named libGL handlingptitSeb2021-06-011-10/+20
* SDL2 GL GetProcAddress also print detail with BOX64_DLSYM_ERROR nowptitSeb2021-05-301-4/+11
* Fixed some issue when GL is used via SDL2 onlyptitSeb2021-04-251-0/+2
* First passrajdakin2021-04-141-6/+9
* Fixed a warning in wrapped libsdl2ptitSeb2021-04-111-1/+1
* Forgot to add SDL1rajdakin2021-04-111-2/+1
* General improvements to box64 and fixed some SDL2 functionsrajdakin2021-04-111-158/+79
* Fixed SDL AudioSpec structure definitionptitSeb2021-04-061-0/+1
* Fixed some wrapped function signature, and added a few moreptitSeb2021-03-301-2/+2
* Wraped some SDL2 printf functionsptitSeb2021-03-301-26/+11
* Better functions name resolving when using TRACE, and fixed some printf stuff...ptitSeb2021-03-101-3/+4
* Fixed an issue with SDL Thread CreationptitSeb2021-03-091-1/+2
* Wrapped function SDL_LogXXXX needs va_listptitSeb2021-03-071-1/+2
* Wrapped SDL_LogXXXX function correctlyptitSeb2021-03-071-37/+9
* Disabled va_list wrapped function in SDL2, wrapping is not done yetptitSeb2021-03-071-26/+26
* Added wrapped libSDL1.2, libSDL2.0, libGL, libGLU and libopenalptitSeb2021-03-071-0/+994