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* Added SDL_LoadFile wrapped function (helps Terraria)ptitSeb2022-06-261-0/+1
* Added wrapped SDL_GetPreferredLocales function (for #247)ptitSeb2022-03-041-0/+1
* Added 1 wrapped function to libsdl2ptitSeb2022-02-111-1/+1
* Added SDL_GetAudioDeviceSpec wrapped function to SDL2ptitSeb2022-02-051-0/+1
* Fixed SDL2 build, allowing to include structures in function signaturesrajdakin2021-08-011-1/+3
* Added fallback for SDL_GetJoystickGUIDInfo wrapped function if not in native ...ptitSeb2021-07-051-1/+1
* Added some more SDL2 GameController wrapped functions (for #18)ptitSeb2021-07-041-0/+8
* Fixed SDL_HasIntersection signature (fixing To The Moon blank screen)ptitSeb2021-06-161-1/+1
* Fixed SDL_JoystickGetGUIDString function signatureptitSeb2021-06-041-1/+1
* Added some wrapped function for libSDL2 and libGLptitSeb2021-05-171-1/+1
* Added 1 more funciton to libSDL2ptitSeb2021-04-211-1/+1
* Added a few SDL2 wrapped function from v2.0.10ptitSeb2021-04-131-0/+4
* Forgot to add SDL1rajdakin2021-04-111-1/+1
* General improvements to box64 and fixed some SDL2 functionsrajdakin2021-04-111-6/+6
* Fixed some wrapped function signature, and added a few moreptitSeb2021-03-301-2/+2
* Fixed wrapped SDL_GetThreadID function signatureptitSeb2021-03-301-1/+1
* Wraped some SDL2 printf functionsptitSeb2021-03-301-2/+2
* Added wrapped libcups, plus some changes in wrapped libSDL2 and pthreadptitSeb2021-03-261-0/+7
* Disabled va_list wrapped function in SDL2, wrapping is not done yetptitSeb2021-03-071-3/+3
* Added wrapped libSDL1.2, libSDL2.0, libGL, libGLU and libopenalptitSeb2021-03-071-0/+689