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# System-wide .box64rc
# Note that process name are case insensitive!
#
# Linux process
#
[3dSen.x86_64]
BOX64_DYNAREC_BLEEDING_EDGE=0 # avoid the use of STRONGMEM for much better performances
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[7z]
# Those are safe to use on 7z and give a bit of a boost
BOX64_DYNAREC_SAFEFLAGS=0
BOX64_DYNAREC_BIGBLOCK=2
BOX64_DYNAREC_FORWARD=512
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[7zz]
# Those are safe to use on 7z and give a bit of a boost
BOX64_DYNAREC_SAFEFLAGS=0
BOX64_DYNAREC_BIGBLOCK=2
BOX64_DYNAREC_FORWARD=512
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[bash]
# LOG tend to mess up script execution in bash
BOX64_LOG=0
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[chrome]
BOX64_MALLOC_HACK=2
[deadcells]
BOX64_PREFER_EMULATED=1
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[dontstarve]
# use emulated sdl2
BOX64_EMULATED_LIBS=libSDL2-2.0.so.0
[dontstarve_steam_x64]
BOX64_EMULATED_LIBS=libSDL2-2.0.so.0
[dota2]
BOX64_CRASHHANDLER=1
BOX64_DYNAREC_STRONGMEM=1
[factorio]
BOX64_DYNAREC_SAFEFLAGS=0
BOX64_DYNAREC_BIGBLOCK=2
BOX64_DYNAREC_FORWARD=1024
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_FASTROUND=0
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[geekbench6]
BOX64_ENV=BOX64_DYNAREC_STRONGMEM=3
[heroic]
BOX64_NOSANDBOX=1
BOX64_MALLOC_HACK=2
# this is to save some memory
BOX64_DYNAREC_BIGBLOCK=0
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[LotCG.x86_64]
BOX64_DYNAREC_FASTROUND=0
[nacl_helper]
BOX64_MALLOC_HACK=1
[NuclearBlaze]
BOX64_EMULATED_LIBS=libopenal.so.1
BOX64_DYNAREC_SAFEFLAGS=0
BOX64_DYNAREC_BIGBLOCK=3
BOX64_DYNAREC_FORWARD=1024
#BOX64_DYNAREC_CALLRET=1 #New jmpbuf handling tend to break this optim!
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[pressure-vessel-wrap]
BOX64_NOGTK=1
[ProjectZomboid64]
# This one is still a bit unstable. This might help, but will also slowdown emulation
BOX64_DYNAREC_STRONGMEM=3
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_JVM=0
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[Soma.bin.x86_64]
# This is needed or the physics engine will not behave correctly
BOX64_DYNAREC_FASTROUND=0
[spotify]
BOX64_NOSANDBOX=1
BOX64_DYNAREC_STRONGMEM=1
BOX64_MALLOC_HACK=2
# this is to save some memory
BOX64_DYNAREC_BIGBLOCK=0
[steam]
BOX64_CRASHHANDLER=1
BOX64_EMULATED_LIBS=libudev.so.0
[streaming_client]
BOX64_EMULATED_LIBS=libSDL2-2.0.so.0:libSDL2_ttf-2.0.so.0
[steamwebhelper]
BOX64_NOSANDBOX=1
BOX64_LOG=0
BOX64_MALLOC_HACK=2
# this is to save some memory
BOX64_DYNAREC_BIGBLOCK=0
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[steam-runtime-check-requirements]
BOX64_EXIT=1
[steam-runtime-launcher-service]
BOX64_NOGTK=1
BOX64_EXIT=1
[ShovelKnight]
BOX64_SDL2_JGUID=1
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[Torchlight2.bin.x86_64]
# Those are safe to use on 7z and give a bit of a boost
BOX64_DYNAREC_SAFEFLAGS=0
BOX64_DYNAREC_BIGBLOCK=2
BOX64_DYNAREC_FORWARD=512
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[ToTheMoon.bin.x86_64]
BOX64_PREFER_EMULATED=1
[weixin]
BOX64_MALLOC_HACK=2
BOX64_NOSANDBOX=1
#
# Wine process
#
[DOOMx64.exe]
BOX64_DYNAREC_SAFEFLAGS=0
[DOOMx64vk.exe]
BOX64_DYNAREC_SAFEFLAGS=0
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