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authorChristian Krinitsin <mail@krinitsin.com>2025-06-30 12:34:26 +0000
committerChristian Krinitsin <mail@krinitsin.com>2025-06-30 12:35:44 +0000
commit25f8033d556aa17afaea4a5196ea7a69fe248320 (patch)
tree0f056db167683be54ea1e5e72d29d6069af55e7d /results/classifier/deepseek-2-tmp/reasoning/device/1856
parent8e6da29e4ee5fc14bc1cc816a24f21271f14090d (diff)
downloademulator-bug-study-25f8033d556aa17afaea4a5196ea7a69fe248320.tar.gz
emulator-bug-study-25f8033d556aa17afaea4a5196ea7a69fe248320.zip
add new temporary deepseek-r1:14b results
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+<think>
+Okay, I need to classify this bug report into one of the given categories. Let me read through it carefully.
+
+The user mentioned that when replaying a recorded bin file using rr=record, the replay got stuck with consecutive hardware interrupts. They noticed that after getting stuck, the icount number didn't change. They also provided steps to reproduce, including using TCG acceleration on an AArch64 host emulating Windows 7.
+
+The main issue here is related to hardware interrupts during replay. The problem occurs when the code tries to handle multiple hardware interrupts in a row, causing it to get stuck. This seems to be a timing or scheduling issue with how QEMU handles these interrupts during the replay process.
+
+Looking at the categories, "device" could include issues related to hardware emulation and interrupt handling. Since the bug is about consecutive hardware interrupts leading to a stuck state, this falls under device-related problems rather than something like assembly translation or network issues. 
+
+Other possibilities like 'network' or 'socket' don't fit here since the issue isn't with networking but with hardware interrupt handling in the emulator. It's more about how QEMU manages devices and their interrupts during replay.
+
+So, considering all this, the most appropriate category is "device."
+</think>
+
+The bug report involves an issue with consecutive hardware interrupts causing a replay to get stuck. This pertains to how QEMU handles device emulation and interrupt handling, specifically in the context of device-related operations.
+
+Answer: device
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