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authorChristian Krinitsin <mail@krinitsin.com>2025-06-30 12:34:26 +0000
committerChristian Krinitsin <mail@krinitsin.com>2025-06-30 12:35:44 +0000
commit25f8033d556aa17afaea4a5196ea7a69fe248320 (patch)
tree0f056db167683be54ea1e5e72d29d6069af55e7d /results/classifier/deepseek-2-tmp/reasoning/device/388
parent8e6da29e4ee5fc14bc1cc816a24f21271f14090d (diff)
downloademulator-bug-study-25f8033d556aa17afaea4a5196ea7a69fe248320.tar.gz
emulator-bug-study-25f8033d556aa17afaea4a5196ea7a69fe248320.zip
add new temporary deepseek-r1:14b results
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+<think>
+Alright, let's tackle this bug report classification step by step. The user provided a list of possible categories and a specific bug report to classify.
+
+The bug report says: "Cannot pass hw device names as alsa input and output devices." 
+
+First, I need to understand what the issue is about. ALSA stands for Advanced Linux Sound Architecture, which handles audio in the kernel. So, this seems related to how hardware devices are handled with sound.
+
+Looking at the categories provided:
+
+- **mistranslation**: This usually deals with incorrect mappings from source architecture to IR/target in user-mode. Doesn't seem relevant here.
+- **assembly**: Lowering assembly code—probably not applicable unless it's a compiler bug, which isn't indicated.
+- **other**: A catch-all category, but maybe there's a more specific one.
+- **device**: This could be related to hardware device handling. Since the issue is about passing hw device names for ALSA input/output, this seems relevant.
+- **graphic**: Not related unless it's about graphics cards' audio, which it isn't.
+- **socket**, **network**: These are unrelated since the problem is with sound devices.
+- **KVM**, **boot**, **vnc**, **debug**, **files**, **permissions**, **performance**, **kernel**, **peripherals**, **hypervisor**: None of these directly relate to ALSA or hardware audio device handling.
+
+The most fitting category here is "device" because the issue pertains to how hardware devices (specifically for sound) are being handled. It's about passing device names, which falls under device management.
+</think>
+
+device
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