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authorChristian Krinitsin <mail@krinitsin.com>2025-06-30 12:34:26 +0000
committerChristian Krinitsin <mail@krinitsin.com>2025-06-30 12:35:44 +0000
commit25f8033d556aa17afaea4a5196ea7a69fe248320 (patch)
tree0f056db167683be54ea1e5e72d29d6069af55e7d /results/classifier/deepseek-2-tmp/reasoning/network/935945
parent8e6da29e4ee5fc14bc1cc816a24f21271f14090d (diff)
downloademulator-bug-study-25f8033d556aa17afaea4a5196ea7a69fe248320.tar.gz
emulator-bug-study-25f8033d556aa17afaea4a5196ea7a69fe248320.zip
add new temporary deepseek-r1:14b results
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+<think>
+Okay, so I need to classify this bug report about SLIRP not working in QEMU. The user provided a list of possible categories: mistranslation, assembly, other, device, graphic, socket, network, KVM, boot, vnc, debug, files, permissions, performance, kernel, peripherals, hypervisor.
+
+The bug report says that SLIRP has been broken since version 0.14.1 after moving to gthread/gio from glib, which introduced -mms-bitfields on MinGW32. This caused issues with bit padding in TCP/UDP packets. The user tried patches but they didn't fix the problem.
+
+Looking at the categories: SLIRP is related to networking because it's a library for emulating internet protocols in userspace, used for things like NAT and routing in QEMU. The bug report mentions network packet handling issues, specifically with bit padding affecting TCP/UDP packets. Since this is about network functionality, the category should be 'network'.
+
+I don't think it's 'mistranslation' because that's more about incorrect mappings between architectures, which doesn't seem to apply here. It's not a graphics or device issue either. The problem is specifically with how SLIRP handles network packets after changes in the library.
+</think>
+
+network \ No newline at end of file