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authorChristian Krinitsin <mail@krinitsin.com>2025-07-03 07:27:52 +0000
committerChristian Krinitsin <mail@krinitsin.com>2025-07-03 07:27:52 +0000
commitd0c85e36e4de67af628d54e9ab577cc3fad7796a (patch)
treef8f784b0f04343b90516a338d6df81df3a85dfa2 /results/classifier/deepseek-2-tmp/reasoning/performance/1877137
parent7f4364274750eb8cb39a3e7493132fca1c01232e (diff)
downloademulator-bug-study-d0c85e36e4de67af628d54e9ab577cc3fad7796a.tar.gz
emulator-bug-study-d0c85e36e4de67af628d54e9ab577cc3fad7796a.zip
add deepseek and gemma results
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-<think>
-Okay, I need to classify this bug report into one of the given categories for QEMU. The bug is about 32-bit Arm emulation spinning at 100% during an emacs build. 
-
-First, let me understand what's happening here. When cross-building to arm32 on amd64 or aarch64 systems that can only run 64-bit apps, the process gets stuck with full CPU usage. This suggests there's a performance issue with how QEMU is handling the emulation.
-
-Looking at the categories provided: performance seems like the most fitting because it's related to CPU usage and performance degradation during the build process. Other categories like device or network don't seem relevant here since the issue isn't about hardware devices or networking but rather the CPU usage in emulation.
-
-I should also consider if it's a mistranslation or assembly issue, but the problem is more about how QEMU uses resources rather than incorrect mapping or assembly lowering. So performance makes sense as the category.
-</think>
-
-performance
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