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authorChristian Krinitsin <mail@krinitsin.com>2025-07-03 07:27:52 +0000
committerChristian Krinitsin <mail@krinitsin.com>2025-07-03 07:27:52 +0000
commitd0c85e36e4de67af628d54e9ab577cc3fad7796a (patch)
treef8f784b0f04343b90516a338d6df81df3a85dfa2 /results/classifier/deepseek-2/reasoning/network/1560
parent7f4364274750eb8cb39a3e7493132fca1c01232e (diff)
downloademulator-bug-study-d0c85e36e4de67af628d54e9ab577cc3fad7796a.tar.gz
emulator-bug-study-d0c85e36e4de67af628d54e9ab577cc3fad7796a.zip
add deepseek and gemma results
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+<think>
+Okay, so I need to classify this bug report: "SLIRP hostfwd_add ignores bind address and uses INADDR_ANY". The possible categories are things like mistranslation, assembly, other, device, graphic, socket, network, KVM, etc.
+
+Let me break down the problem. The issue is with SLIRP's hostfwd_add function. I remember that SLIRP stands for Simple Lightweight Internet Routing Proxy, and it's part of QEMU used for networking in virtual machines.
+
+The bug report says that hostfwd_add ignores the bind address and instead uses INADDR_ANY. INADDR_ANY is a special IPv4 address that means the socket should accept connections from any interface. So, if SLIRP is using this instead of the specified bind address, it's not binding to the intended network interface.
+
+Now, looking at the categories: 'network' seems like the obvious fit here because the issue pertains to how networking connections are being handled. The function is supposed to bind to a specific address but isn't, causing incorrect socket behavior.
+
+I don't think this falls under 'socket' as a separate category because the problem is more about network configuration and forwarding rather than general socket handling. Similarly, it's not about translation issues or performance; it's specifically about networking setup.
+
+So, I'm pretty confident that the correct category for this bug report is 'network'.
+</think>
+
+network \ No newline at end of file