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authorChristian Krinitsin <mail@krinitsin.com>2025-07-03 07:27:52 +0000
committerChristian Krinitsin <mail@krinitsin.com>2025-07-03 07:27:52 +0000
commitd0c85e36e4de67af628d54e9ab577cc3fad7796a (patch)
treef8f784b0f04343b90516a338d6df81df3a85dfa2 /results/classifier/deepseek-2/reasoning/other/984516
parent7f4364274750eb8cb39a3e7493132fca1c01232e (diff)
downloademulator-bug-study-d0c85e36e4de67af628d54e9ab577cc3fad7796a.tar.gz
emulator-bug-study-d0c85e36e4de67af628d54e9ab577cc3fad7796a.zip
add deepseek and gemma results
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+<think>
+Okay, so I need to figure out which category this bug report falls into. The user mentioned an issue with the configure script in QEMU when building statically and enabling SDL support. They found that using pkg-config doesn't provide a "--static-libs" option, but sdl-config does.
+
+Looking at the categories provided: mistranslation, assembly, other, device, graphic, socket, network, KVM, boot, vnc, debug, files, permissions, performance, kernel, peripherals, hypervisor. 
+
+The bug is related to build configuration, specifically how SDL libraries are detected during a static build. It's not about the translation from source to IR or assembly lowering, so 'assembly' and 'mistranslation' don't fit. The issue isn't with device drivers, graphics rendering, networking, etc., but rather with the build process.
+
+The problem is about using the correct configuration tool (sdl-config vs pkg-config) for static libraries, which affects how SDL support is included during compilation. This seems more related to build configuration and dependencies rather than any specific component category like 'graphic' or 'network'. 
+
+Since it's about adjusting the configure script to use sdl-config properly for static builds, it doesn't fit into the other listed categories directly. Therefore, it likely falls under 'other'.
+</think>
+
+The bug report discusses an issue with the configure script using pkg-config instead of sdl-config for detecting static SDL libraries during a build. This relates to how dependencies are handled during compilation, which isn't covered by any specific category like device or graphic but rather pertains to the build process itself.
+
+**Answer:**
+
+other
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