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authorChristian Krinitsin <mail@krinitsin.com>2025-07-03 19:39:53 +0200
committerChristian Krinitsin <mail@krinitsin.com>2025-07-03 19:39:53 +0200
commitdee4dcba78baf712cab403d47d9db319ab7f95d6 (patch)
tree418478faf06786701a56268672f73d6b0b4eb239 /results/classifier/deepseek-r1:14b/reasoning/graphic/2883
parent4d9e26c0333abd39bdbd039dcdb30ed429c475ba (diff)
downloademulator-bug-study-dee4dcba78baf712cab403d47d9db319ab7f95d6.tar.gz
emulator-bug-study-dee4dcba78baf712cab403d47d9db319ab7f95d6.zip
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+<think>
+Okay, so I'm trying to classify this bug report: "Advice regarding implementation of smooth scrolling." The possible categories are mistranslation, assembly, other, device, graphic, socket, network, KVM, boot, vnc, debug, files, permissions, performance, kernel, peripherals, hypervisor.
+
+First, I need to figure out what the advice is about. Smooth scrolling usually relates to how things move on a screen, like when you scroll through content and it moves smoothly instead of jumping. In QEMU, which is an emulator and virtualization tool, smooth scrolling would probably be part of the graphical display handling.
+
+Looking at the categories: graphic seems directly related because smooth scrolling affects the visual rendering. Other options like device or peripherals might be close since they could involve input devices, but scrolling is more about the output on the screen. Network, socket, etc., don't seem relevant here. 
+
+So, I think "graphic" is the right category for this bug report.
+</think>
+
+graphic
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