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authorChristian Krinitsin <mail@krinitsin.com>2025-07-06 16:43:19 +0000
committerChristian Krinitsin <mail@krinitsin.com>2025-07-06 16:43:19 +0000
commit238ec2b7cc1557d6f34c33cc482e4d0cd3e266dd (patch)
treecd8a1b75ba7b3543eb7fe6857f408e7be4d9fd0b /results/classifier/deepseek-r1:32b/reasoning/instruction/1371
parent96049c939b1916d80532630d63c14e04d5244f1d (diff)
downloademulator-bug-study-238ec2b7cc1557d6f34c33cc482e4d0cd3e266dd.tar.gz
emulator-bug-study-238ec2b7cc1557d6f34c33cc482e4d0cd3e266dd.zip
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+<think>
+Okay, so I need to classify this bug report about QEMU related to the BLSMSK instruction. Let me read through the problem description again to understand what's going on.
+
+The user provided an example where they compiled some assembly code that uses the BLMSMK instruction with specific operands. When executed, there's a discrepancy between the CPU result and QEMU's result regarding the carry flag (CF). The CPU shows CF as 0, while QEMU shows it as 1. 
+
+Hmm, BLSMSK is an x86 instruction used in bit manipulation, part of the BMI2 extensions if I recall correctly. It sets a mask based on the trailing zeros in the source operand. So, any issues here would likely be related to how QEMU emulates this specific instruction.
+
+Looking at the categories provided: instruction, syscall, runtime. Since the problem is directly tied to an assembly instruction (BLSMSK) not behaving as expected compared to a real CPU, it's about how that particular instruction is handled in QEMU. So, the bug is in the implementation of that instruction within QEMU.
+
+Therefore, this falls under the "instruction" category because it's specifically about the handling of an instruction leading to incorrect results.
+</think>
+
+The issue pertains to how QEMU handles a specific x86 instruction (BLSMSK), causing incorrect behavior compared to real CPUs. 
+
+instruction
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