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authorChristian Krinitsin <mail@krinitsin.com>2025-07-06 16:43:19 +0000
committerChristian Krinitsin <mail@krinitsin.com>2025-07-06 16:43:19 +0000
commit238ec2b7cc1557d6f34c33cc482e4d0cd3e266dd (patch)
treecd8a1b75ba7b3543eb7fe6857f408e7be4d9fd0b /results/classifier/deepseek-r1:32b/reasoning/runtime/1799200
parent96049c939b1916d80532630d63c14e04d5244f1d (diff)
downloademulator-bug-study-238ec2b7cc1557d6f34c33cc482e4d0cd3e266dd.tar.gz
emulator-bug-study-238ec2b7cc1557d6f34c33cc482e4d0cd3e266dd.zip
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+<think>
+Okay, I need to classify this bug report into one of three categories: instruction, syscall, or runtime. The user provided some code snippets and a call stack from QEMU where a crash occurred. Let me try to understand what's going on.
+
+Looking at the code, in i386_tr_insn_start, they're inserting custom TCG helper functions. They create a pointer with tcg_const_ptr and pass it to gen_helper_mad_exec. Then they proceed as usual.
+
+The call stack shows that the crash happens in tcg_emit_op during an op_movi_i64 operation. The trace leads through several functions related to generating code, specifically around TCG operations and instruction generation in QEMU's target i386 code.
+
+So the issue isn't about a faulty CPU instruction or a syscall error. Instead, it seems like there's a runtime problem within the translation process when generating intermediate code for execution. The crash happens during the execution of the generated code, which suggests that something went wrong in how the TCG helper functions were integrated or how memory is being handled.
+
+Therefore, this bug should fall under the 'runtime' category because it's an error occurring at runtime due to improper handling within the QEMU accelerator.
+</think>
+
+runtime
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