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authorChristian Krinitsin <mail@krinitsin.com>2025-07-03 07:27:52 +0000
committerChristian Krinitsin <mail@krinitsin.com>2025-07-03 07:27:52 +0000
commitd0c85e36e4de67af628d54e9ab577cc3fad7796a (patch)
treef8f784b0f04343b90516a338d6df81df3a85dfa2 /results/classifier/gemma3:12b/device/568
parent7f4364274750eb8cb39a3e7493132fca1c01232e (diff)
downloademulator-bug-study-d0c85e36e4de67af628d54e9ab577cc3fad7796a.tar.gz
emulator-bug-study-d0c85e36e4de67af628d54e9ab577cc3fad7796a.zip
add deepseek and gemma results
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+video memory option not working with Mac OS or Windows guest
+Description of problem:
+The vgamem_mb option tells the guest how much video memory it has access to. When I used this command '-device VGA,vgamem_mb=128', I expect the guest to report there is 128 MB of video memory. What actually happens is the guest does not seem to know how much video memory is actually available.
+Steps to reproduce:
+**Mac OS guest:**
+1. Run a Mac OS guest with this command: -device VGA,vgamem_mb=128
+2. In Mac OS X open the System Information application -> /Applications/Utilities/System Information.
+3. Click on "Graphics/Displays".
+4. Look at the 'VRAM (Total)' field.
+The field only shows 3 MB of video ram.
+
+**Windows guest:**
+1. Run a Windows (Windows XP in my case) guest with this command: -device VGA,vgamem_mb=128
+2. Click on Start->Run.
+3. Enter 'dxdiag'.
+4. Push the OK button.
+5. Click on the Display tap in the DirectX Diagnostic Tool.
+6. Look at the Approv. Total Memory field.
+The field should say 128 MB but actually says N/A.
+Additional information:
+**Mac OS 8.5<br>**
+![Mac_OS_10.8](/uploads/b80d67c82ec1236067b3577add10c19c/Mac_OS_10.8.png)<br><br><br>
+**Windows XP<br>**
+![Windows_XP](/uploads/9db71f35faa360dfcebc2b8af84abf06/Windows_XP.png)<br><br><br>
+**Windows 7<br>**
+![Windows_7](/uploads/8645f1424ef1637300056c889df3d7de/Windows_7.png)